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Table configuration

Game mode
Normal mode
Game speed
Real-time • Fast paced
Game length
Always frozen discard
Disabled
Number of decks (ignored in 6-player)
Uses 2 decks. Each player receives 15/13/11 cards at the start and draws 2/2/1 card(s) per turn in 2/3/4-player mode. At least one completed meld is required to go out. In 2-player mode, at least two completed melds are required to go out.
Sequence meld
Enabled
Melds of three or more regular cards (up to seven cards) of the consecutive rank and the same suit are allowed. Wilds or 3s cannot be used in sequence melds. A completed sequence meld scores 1500 bonus points. When the top card of the discard pile fits on one end of a player's sequence meld of less than seven cards, they may take the top card only and add it to the sequence, even if the discard pile is frozen.
Wild meld
Disabled
-100 per black 3
Disabled
Single draw (2/3 players)
Disabled

2 min

average waiting time

Game result

Statistics

Table configuration

Game mode
Normal mode
Game speed
Real-time • Fast paced
+0:28 per turn (maximum 2:24)
Game length
Always frozen discard
Disabled
Number of decks (ignored in 6-player)
Uses 2 decks. Each player receives 15/13/11 cards at the start and draws 2/2/1 card(s) per turn in 2/3/4-player mode. At least one completed meld is required to go out. In 2-player mode, at least two completed melds are required to go out.
Sequence meld
Enabled
Melds of three or more regular cards (up to seven cards) of the consecutive rank and the same suit are allowed. Wilds or 3s cannot be used in sequence melds. A completed sequence meld scores 1500 bonus points. When the top card of the discard pile fits on one end of a player's sequence meld of less than seven cards, they may take the top card only and add it to the sequence, even if the discard pile is frozen.
Wild meld
Disabled
-100 per black 3
Disabled
Single draw (2/3 players)
Disabled

Players around this table now

Game info

How to play?

Published by :

Developed by :

ufm

Release :

250311-1044





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