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Table configuration

Game mode
Normal mode
Game speed
Turn-based • Fixed time limit
Time alloted by player
Playing hours
24 hours a day (no playing hours)
Hand size
Hand and foot are both 13 cards
Partnership
Partnerships of four more preferred
Number of decks
Equal to number of players+1
Number of jokers per deck
End of game
After 3 rounds
Early end of game
Not allowed
Round opening minimum
50/90/120/150 for rounds 1-4, 150 afterward
Red 3 treatment
Automatically played to board and replaced, score 100
Black 3 treatment
Can only be discarded, score -5 in hand/foot
Meld size
Melds cannot have more than 7 cards
Ratio of natural to wild cards in completed melds (7+ cards)
Ratio of at least 2:1 natural:wild (max 2 per 7-card meld)
Ratio of natural to wild cards in open melds (up to 6 cards)
Treated the same as completed melds
Completed melds required to go out
1 clean/1 dirty per team member, plus one wild
Meld scoring
Clean scores 500, dirty scores 300, wild scores 1500 (if allowed)
Seeding the discard pile
Start the game with an empty discard pile
To take the discard
Must have 2 of the rank in hand, and be able to play them immediately
After taking the discard
Take six cards or entire pile if smaller
Last card
Last card may be played
Discarding wild cards
Discarded wild card can be taken by same rules as other cards
Going out bonus
Automatically play red 3s
After 5 seconds
End of round report timer
Continue after 60 seconds
Draw card timer
Draw after 20 seconds
Team colors
Players on the same team have the same color

3 mn

average waiting time

LB_GAME_RESULT

LB_STATISTICS

Table configuration

Game mode
Normal mode
Game speed
Turn-based • Fixed time limit
+0:00 по кругу (максимално 0:00)
Time alloted by player
Playing hours
24 hours a day (no playing hours)
Hand size
Hand and foot are both 13 cards
Partnership
Partnerships of four more preferred
Number of decks
Equal to number of players+1
Number of jokers per deck
End of game
After 3 rounds
Early end of game
Not allowed
Round opening minimum
50/90/120/150 for rounds 1-4, 150 afterward
Red 3 treatment
Automatically played to board and replaced, score 100
Black 3 treatment
Can only be discarded, score -5 in hand/foot
Meld size
Melds cannot have more than 7 cards
Ratio of natural to wild cards in completed melds (7+ cards)
Ratio of at least 2:1 natural:wild (max 2 per 7-card meld)
Ratio of natural to wild cards in open melds (up to 6 cards)
Treated the same as completed melds
Completed melds required to go out
1 clean/1 dirty per team member, plus one wild
Meld scoring
Clean scores 500, dirty scores 300, wild scores 1500 (if allowed)
Seeding the discard pile
Start the game with an empty discard pile
To take the discard
Must have 2 of the rank in hand, and be able to play them immediately
After taking the discard
Take six cards or entire pile if smaller
Last card
Last card may be played
Discarding wild cards
Discarded wild card can be taken by same rules as other cards
Going out bonus
Automatically play red 3s
After 5 seconds
End of round report timer
Continue after 60 seconds
Draw card timer
Draw after 20 seconds
Team colors
Players on the same team have the same color

LB_PLAYERS_AROUND_THIS_TABLE_NOW

Game infos

How to play?

LB_PUBLISHED_BY :

publisher

LB_DEVELOPED_BY :

RavingWanderer

LB_RELEASE :

240404-1557





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