#97716: "Loading should be much faster"
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Most games load in a few seconds. Astra sits at "loading the game log" for a long time and that time increases as the game progresses, making turn-based games tedious.
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For a start, we can see the scores incrementing (very slowly) as Astra loads.
No other game I know does that. Other games display the current total. They don't recalculate it during game loading and redisplay it a zillion times.
BGA's framework has some behind-the-scenes issues where it insists on loading every move to its satisfaction. All this happens before our code even starts.
If you know or learn of something that's new, let me know and I'll investigate adding it to the implementation.
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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