#83491: "Assassinated player should not be revealed"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v110
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v110
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
• What is your browser?
Google Chrome v110
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
• What is your browser?
Google Chrome v110
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• Which part of the rules was not respected by the BGA adaptation
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v110
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• Which was the game action you wanted to do?
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v110
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• At which step of the game did the problem occurs (what was the current game instruction)?
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v110
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
• What is your browser?
Google Chrome v110
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v110
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
As I recall, the rules say if the assassin kills, say, the Merchant (6, as in my game) that role should just be skipped. In this way, I (Architect, 7) don't know if the remaining player is the Warlord (8) or the assassinated Merchant (6). In my game, it shows the player's username above above the Merchant, in addition to the assassin symbol below showing the character was killed. The symbol should remain, perhaps covering the name, if that is easier to code.
• What is your browser?
Google Chrome v110
Report history
I tried to link to the rules, but the link on Z-MAN's website wasn't working.
Assassin always kills the "Role" who that player was is not announced but it could be listed after the turn is over for "guilty" conscience which I feel is another aspect of the game, perhaps an option of "Conscience"
Currently the Assassin is only listed at killing the role from my game played, and you don't see who you affected in asynchronous play.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
