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#80906: "Improvement to End of Game Statistics"
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Bug/Omission: The End of Game Statistics do not include victory points awarded for first 3 link delivery or 4 different cubes (this is for the Europe version, but I suspect the similar awards are missing for the other maps).
Suggestion: It would be better if the statistics for victory points are grouped together (including the negative scores for bonds raised) rather than scattered among the non-scoring statistics. Possibly best if the victory points statistics are at the top of the list.
Finally: Thanks for an excellent implementation of this game!• What is your browser?
Google Chrome v109
Report history
8. Feb 2023 15:42 •
WetDogIsHappy • Developers agree that it is a good idea and intend to work on it:
8. Feb 2023 21:19 • I will have a look
cmyk0506 • Developers agree that it is a good idea and intend to work on it:
9. Feb 2023 14:28 • There are further cards in addition to the two reported which give victory points (and aren't in the Statistics). City and Capital Charters and First Delivery are also in the Europe map. There may be more for Europe and there are certainly more for the other maps.
On the statistics page, the points from these extra cards can be grouped appropriately, similar to the existing groupings for hotel deliveries, major lines and service bounties, and in some cases on their own.
On the statistics page, the points from these extra cards can be grouped appropriately, similar to the existing groupings for hotel deliveries, major lines and service bounties, and in some cases on their own.
WetDogIsHappy • Developers agree that it is a good idea and intend to work on it:
10. Feb 2023 16:56 • I have re-arranged the order of the existing stats to make it easier to review.
I have only included stats that cover all of the maps.
I didn't intend the stats to allow you to re-create the final score, but I can see how that would be useful.
Personally, I use them to help me evaluate other players preferences, so that I have a better idea of how they will play.
Things like 'Western Links' for the Railways of Western U.S. are specific to a map and will get diluted as you play other maps. This will distort the usefulness of the stat and thus make it a bit pointless.
All stats are shown at the end of each game, whether they are used for the map or not.
Overall there about 30 ways to score points through operation cards, which will create a very cluttered chart.
I have only included stats that cover all of the maps.
I didn't intend the stats to allow you to re-create the final score, but I can see how that would be useful.
Personally, I use them to help me evaluate other players preferences, so that I have a better idea of how they will play.
Things like 'Western Links' for the Railways of Western U.S. are specific to a map and will get diluted as you play other maps. This will distort the usefulness of the stat and thus make it a bit pointless.
All stats are shown at the end of each game, whether they are used for the map or not.
Overall there about 30 ways to score points through operation cards, which will create a very cluttered chart.
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
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