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#78652: "Better highlighting of controlled points"
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Suggestion: in my opinion, the following would greatly improve the game implementation
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I moved a unit away from a control point without actually controlling it, as I didn't see the difference and didn't double-check. It would be great if there was a better visual distinction between hexes with and without my control token (when they are covered by units). See the screenshot: It's quite easy to miss, as it's different shades of gold next to each other. imgur.com/a/x1DJBnm
Suggestions: Make the control markers bigger; add a grey outline; give an option to change the color of the background• What is your browser?
Google Chrome v108
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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