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#46385: "Allow queued answering of Commander's questions, similar to queueing next card for play"
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What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In some missions, the Commander asks each player in turn order, "Do you want to take the task?" or "Are you ready (to take all the tasks)?" Even though these answers should be /revealed/ in the order in which the players are asked, the interface should nonetheless allow each player to specify his or her answer to the current question, which the system would queue up and reveal at the appropriate time.
This feature would be analogous to the existing one that allows players to pre-select a card to play in the current trick, but which then is only played at the correct time.
Thanks for considering!• What is your browser?
Mozilla v5
Report history
bananasplay • This suggestion has not been analyzed by delopers yet:
11. Aug 2021 8:51 • I'll add that this suggestion might speed up some real-time games, but I believe that the overwhelming benefit would be for turn-based games, which can currently really stretch out over weeks and months due to the inherent nature of this game's "micro decisions".
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- Another table ID / move ID
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- Did the problem appears several time? Everytime? Randomly?
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