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spiritsoftheforest_displayed reports
#41059: "The number of spirit symbols is also displayed in the player panel on the right."
rejected: Developers think that it is not a good idea or that the cost/benefit ratio is too high
4
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The player panel on the right shows not only the gem / power source but also the number of spirit symbols.• What is your browser?
Google Chrome v90
Report history
13. May 2021 15:00 •
XiaoYi • Developers agree that it is a good idea and intend to work on it:
13. May 2021 16:38 • Spirits are going to be added to the panel
XiaoYi • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
19. May 2021 12:47 • We feel this information is not needed and is clearly visible in the player areas
ZBK • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
19. May 2021 13:54 • I would be better to have this information in the panel. It's very annoying to scroll down and up constantly to check the other player board. With these informations in the panel that would avoid that.
dennislaumen • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
20. May 2021 21:47 • Although the rescaling of the player panels help even with two players it's hard to have all relevant info on screen on a laptop (let alone a mobile phone, but scrolling there is probably inevitable).
orangeglacier • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
6. Feb 2023 19:58 • This is a terrible decision IMO. At the very least, the count of each symbol should be at the top of the player board with the tiles. It's hard to tell the symbols apart at a distance even on a computer, especially with the favor tokens, and adding them up is a pain.
MIB5799 • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
2. Jan 2024 1:33 • Agreed, bad AND contradictory decision.
Other than for "take a tile", spirit and power symbols are *identical* in the game, and it's very bad design to display only an arbitrary subset of otherwise identical things.
Other than for "take a tile", spirit and power symbols are *identical* in the game, and it's very bad design to display only an arbitrary subset of otherwise identical things.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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