All reports
dragonwood_displayed reports
#29706: "Add the Dragon spell."
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In the rules, there is a special way to attack the dragons.
From rulebook : Dragon spell : In addition to striking, stomping or screaming at the two dragons in the game,
you can try to defeat them with a Dragon Spell.
Here’s how it works: If you collect 3 Adventurer cards that are both all the
same color and consecutive numbers (for example: red 3, 4, 5), you may
discard them to earn 2 dice (instead of 3). If you roll a 6 or higher,
you defeat the dragon. Otherwise you must discard one card as a wound.
Note that this spell can only be played to defeat dragons.• What is your browser?
Google Chrome v85
Report history
9. Dec 2020 9:56 •
PaulCBirch • Developers agree that it is a good idea and intend to work on it:
9. Dec 2020 23:27 • Acknowledged, this variant could be added as a game option. A decision would need to be made as to whether Enhancements are allowed to be used with a Dragon Spell.
J-Effe IV • Developers agree that it is a good idea and intend to work on it:
10. Dec 2020 4:31 • I would think the permanent ones shouldn't be allowed. It's neither a stomp, a strike, nor a scream.
The one-time use enhancements should, however, be allowed.
The one-time use enhancements should, however, be allowed.
PaulCBirch • Developers agree that it is a good idea and intend to work on it:
12. Dec 2020 15:35 • Proposed Enhancements that can be used for a Dragon Spell capture:
Magical Unicorn ("Add 1 point to all capture attempts")
Lucky Mushroom ("Re-roll 1 die in capture attempts")
Lightning Bolt ("Use only once to add 4 points to any capture attempt")
Charmed Potion ("Use only once as any Adventurer card")
Friendly Bunny ("Use only once to roll 1 extra die in a capture attempt")
Cloak of Darkness ("Add 2 points to all capture attempts")
Magical Unicorn ("Add 1 point to all capture attempts")
Lucky Mushroom ("Re-roll 1 die in capture attempts")
Lightning Bolt ("Use only once to add 4 points to any capture attempt")
Charmed Potion ("Use only once as any Adventurer card")
Friendly Bunny ("Use only once to roll 1 extra die in a capture attempt")
Cloak of Darkness ("Add 2 points to all capture attempts")
qwertasdfg • Developers agree that it is a good idea and intend to work on it:
5. Jan 2021 13:53 • Wow, that sure would make the lightning bolt a bit overpowered as it would mean a sure success.
It doesn't really specify in the rules, maybe it's best to ask the author?
It doesn't really specify in the rules, maybe it's best to ask the author?
PaulCBirch • Developers agree that it is a good idea and intend to work on it:
15. Mar 2021 19:02 • If/when the dragon spell variant is implemented, enhancements may not be used with a Dragon Spell, as stated by the game designer on BGG:
boardgamegeek.com/thread/1735795/dragon-spell
boardgamegeek.com/thread/1735795/dragon-spell
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.