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#28459: "Add an undo or confirm option"
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What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Misclicks and mistakes do happen, so it would be nice to have this as an option or player preference. I've certainly had occasions where I meant to build a Wonder, only to then click on "Construct card" instead.
It could be implemented like in Santorini, where you play out your turn and then either confirm or undo it. Obviously this would have to be prompted before applying any effects, like revealing the cards underneath.• What is your browser?
Mozilla Firefox 83.0
Report history
KongKing123 • This suggestion has not been analyzed by delopers yet:
19. Nov 2020 0:15 • Feel free to add other suggestions for a possible implementation.
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This was suggested in the player group: boardgamearena.com/group?id=6992094
The most relevant replies:
Usagi_1071 @enmobo I agree, undo would be available until you finalize your turn. Then once you finalize, the next card would revealed and undo would no longer be an option. I don't think a request undo would impact the game's dynamic. You are more prone to errors on a screen than you are in person.
Hélie Liputien I agree about the "small screen/Big finger" problem and also think that an "undo" - as long as no card as been shown - could be a great addon !
The request tho could be a "Dynamic-issue" when you play turn-to-turn
musedreads I can't think of a reason why undo is need, as most decisions a card. Perhaps the option of "confirm" would be more helpful.
Usagi_1071 Well, if you have a confirm button, would the other be undo or redo your turn? I agree confirm or undo/redo as options at the end of your turn would be ideal.
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This was suggested in the player group: boardgamearena.com/group?id=6992094
The most relevant replies:
Usagi_1071 @enmobo I agree, undo would be available until you finalize your turn. Then once you finalize, the next card would revealed and undo would no longer be an option. I don't think a request undo would impact the game's dynamic. You are more prone to errors on a screen than you are in person.
Hélie Liputien I agree about the "small screen/Big finger" problem and also think that an "undo" - as long as no card as been shown - could be a great addon !
The request tho could be a "Dynamic-issue" when you play turn-to-turn
musedreads I can't think of a reason why undo is need, as most decisions a card. Perhaps the option of "confirm" would be more helpful.
Usagi_1071 Well, if you have a confirm button, would the other be undo or redo your turn? I agree confirm or undo/redo as options at the end of your turn would be ideal.
enmobo • This suggestion has not been analyzed by delopers yet:
19. Nov 2020 14:25 • It happens to me when i play in small screens. It would be very very helpfull to have an undo button
Soudle Noop • This suggestion has not been analyzed by delopers yet:
22. Nov 2020 12:50 • For me, on maybe one or two occasions I have accidentally clicked the wrong button. We have a house rule when we play the board game, that you get one "take back" per game. As accidental clicking can occur but it is very rare, maybe each player gets one undo per game? I agree however that once a card is revealed after your move this should not be undoable.
Chopperrette • This suggestion has not been analyzed by delopers yet:
1. Aug 2021 8:28 • Another suggestion to prevent misclick on small screen like smartphone would be to change the layout for the buttons.
I think that use bigger square buttons on one line would help to click on the right one!
I think that use bigger square buttons on one line would help to click on the right one!
patrober • This suggestion has not been analyzed by delopers yet:
10. Sep 2021 13:33 •
14. May 2022 1:42 • A confirm would be very useful - I have often (usually on the phone) accidentally clicked on the wrong card/option. A timed confirm button (eg like Splendor) and If I was the last player to choose, it accepts that as my move.
Spoils a great implementation otherwise.
Spoils a great implementation otherwise.
fiomtec • This suggestion has not been analyzed by delopers yet:
13. Jul 2022 20:56 •
6. Nov 2022 5:21 • Yep. Just lost a game thanks to this.
Undo should be a requirement for most games when no new info is shown.
Undo should be a requirement for most games when no new info is shown.
kingdedede745 • This suggestion has not been analyzed by delopers yet:
28. Nov 2022 8:42 • 1000000% agree. In the middle of a turn-based game now and a misclick might have costed me the game.
Inmare • This suggestion has not been analyzed by delopers yet:
25. Jun 2023 13:18 • This still is an important issue and would greatly improve the experience of this game on this platform.
Tom_Franco • This suggestion has not been analyzed by delopers yet:
8. Oct 2023 1:09 • The game is incredibly easy to missclick and ruin the game for you in one move, especially when the first 2 options of constructing and building sound similar.
Arn Eagleye • This suggestion has not been analyzed by delopers yet:
30. Oct 2023 17:04 • Wingspan does this really well, but 7 Wonders Duel does not have the option. It is so easy to accidentally click on a card before you intend to play it. An undo or confirm option would really help gameplay. We found ourselves mutually agreeing that the player should be able to undo and unable to make the game do it. Please add this feature! Thank you!
KongKing123 • This suggestion has not been analyzed by delopers yet:
18. Feb 2024 10:48 • Bump to avoid automatic closure.
CéCérsl • This suggestion has not been analyzed by delopers yet:
19. Mar 2024 21:57 • Lorsque je souhaite rejoindre une partie (un joueur), le bouton devient gris (au lieu de bleu) tout se bloque.. je suis donc à chaque fois en dehors des temps de démarrage d'une partie.. impossible de rejoindre un jeu. Une fois sur la page d'accueil, je peux sélectionner un jeu sans bug. Peu importe qu'il s'agisse d'un jeu Tarot, ou duel Wonder.. la situation reste la même, bloquée.
KongKing123 • This suggestion has not been analyzed by delopers yet:
28. Aug 2024 16:29 • Bump to avoid automatic closure.
Yummm_Bacon • This suggestion has not been analyzed by delopers yet:
24. Sep 2024 12:23 • Bump and support confirm button.
SushiGirl • This suggestion has not been analyzed by delopers yet:
20. May 2025 6:44 • Bump the suggestion.
Also : maybe the "cancel or confirm" option could appear right before the moment of the reveal of cards, rather than at the very end of the turn. It would be enough for the player to notice that they built a card instead of a marvel (which is, I think, the currently most annoying mistake), and that way, ANY action can be cancelled, even the ones that would reveal cards.
Also : maybe the "cancel or confirm" option could appear right before the moment of the reveal of cards, rather than at the very end of the turn. It would be enough for the player to notice that they built a card instead of a marvel (which is, I think, the currently most annoying mistake), and that way, ANY action can be cancelled, even the ones that would reveal cards.
PBfiend • This suggestion has not been analyzed by delopers yet:
13. Jun 2025 5:04 • Related - in mobile version you have to press & hold to get information about a card icon. When the progress tokens need to be selected, press & hold vs tap to select is very easy to mistake. Having these be more distinct or having a confirm/undo would be very helpful. I accidentally selected one when I was just trying to figure out what it meant.
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
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