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#23433: "Make it so that we can zoom in on Command Cards that players have on their game board."
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Once a player has a Command Card, even if it is me, there is no way for me to zoom in on the text to read exactly what it does.• What is your browser?
Google Chrome v85
Report history
30. Aug 2020 20:48 •
Idsky • Developers agree that it is a good idea and intend to work on it:
31. Aug 2020 3:26 • I assume you are talking about mobile in portrait view (desktop has a hover tooltip to show the card large).
You can pinch-zoom if in landscape mode or in a web browser.
For some reason pinch-zoom sometimes isn't working in portrait which I'll look into.
You can pinch-zoom if in landscape mode or in a web browser.
For some reason pinch-zoom sometimes isn't working in portrait which I'll look into.
CraWleR • Developers agree that it is a good idea and intend to work on it:
31. Aug 2020 15:55 • @Idsky, the reason why you can't zoom in portrait is because of this:
<meta name="viewport" content="width=550, user-scalable=no">
In particular the "user-scalable=no" part. BGA is trying to so some sort of zoom logic itself (which is why it has that small magnifying glass in the bottom left), however it's not doing it well.
Not sure whether you'll be able to do much about it, as that logic may lie in the "framework" itself. You may need to contact BGA admins about it if you want to resolve it. Double check though, maybe it is Quantum specific :)
<meta name="viewport" content="width=550, user-scalable=no">
In particular the "user-scalable=no" part. BGA is trying to so some sort of zoom logic itself (which is why it has that small magnifying glass in the bottom left), however it's not doing it well.
Not sure whether you'll be able to do much about it, as that logic may lie in the "framework" itself. You may need to contact BGA admins about it if you want to resolve it. Double check though, maybe it is Quantum specific :)
shparks79 • Developers agree that it is a good idea and intend to work on it:
17. Jan 2021 20:20 • So, is there any chance that you are going to add this feature sometime soon? It is hard to make good decisions what actions to take in the game when you don't know what the other players' cards do.
joberste12 • Developers agree that it is a good idea and intend to work on it:
19. Jul 2023 4:33 • Alternate suggestion that may be more straightforward to implement: can a user's command card open a modal with a bigger version like the "See Deck" links do?
CraWleR • Developers agree that it is a good idea and intend to work on it:
23. Jul 2023 17:42 • What joberste12 is suggesting would probably be the nicest solution as that would include localized explanations of the cards as well, however that would require a bit more testing than I can currently afford it.
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
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