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#22186: "Tie Breaker is unsatisfying resolution to a long game"
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Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Let games end in a tie, or at least make it fair. One pull is ridiculous.• What is your browser?
Google Chrome v84
Report history
Marklbetya • This suggestion has not been analyzed by delopers yet:
5. Aug 2020 20:47 •
7. Aug 2020 11:24 • The tie-breaker is incredibly stupid. Let the game end in a tie if that is the alternative. One pull to see who gets more marbles? You play that long for that?! There is nothing wrong with a tie if there is no skillful way to determine a winner. This is like a coin toss.
betchi • This suggestion has not been analyzed by delopers yet:
7. May 2021 17:29 • Let players have option to use their remaining potions on tie breaker, instead of selecting only one marble.
diamant • This suggestion has not been analyzed by delopers yet:
7. May 2021 18:41 • There was a discussion about the tie break rule here:
boardgamearena.com/forum/viewtopic.php?f=248&t=16259
I expressed my wish that it be allowed to use the remaining potions at the time of a player’s tie-break.
See also bug reports #19006 and #19060.
boardgamearena.com/forum/viewtopic.php?f=248&t=16259
I expressed my wish that it be allowed to use the remaining potions at the time of a player’s tie-break.
See also bug reports #19006 and #19060.
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