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#114039: "Can't use Career Card during combat"
What is this report about?
What happened ? Please select from below
Rules: a rule of the game has not been respected
Detailed description
• Which part of the rules was not respected by the BGA adaptation
From my interpretation, benefits from career card could be obtained during any time of turn. However, I have experience in BGA that I couldn't do it (to gain some money/worker) DURING a combat. I tried to undo it but the combat cards has already been revealed, so I couldn't.
I am thinking if it is a little problem about this.
Thank you so much. Your work is great!• Is the rules violation visible on game replay? If yes, at which move number?
Not quite.• What is your browser?
Google Chrome v121
Report history
9. Feb 2024 5:36 •
Kayvon • Bug has not been reproduced by delopers yet:
25. Jun 2024 23:05 • Report short description
"Career Card Problem"
changed to
"Can't use Career Card during combat"
"Career Card Problem"
changed to
"Can't use Career Card during combat"
Ipnotaizig • Bug has not been reproduced by delopers yet:
1. Apr 2025 8:51 • The game implementation on this website (as far as I can tell) does not let you complete a career card task while you are engaging in combat. There are rare situations where this could matter, IF you’re actually supposed to be allowed to do it.
Suppose that I have fulfilled the lower version of a career objective, and I’m hoping to wait to fulfill the full version, but during combat realize I could do something really valuable if I had one extra combat point. Then I might want to fulfill the lower version of the objective to get a figure to immediately destroy for +1 combat. I don’t think I can do this. Is that how it’s supposed to work? Was the implementation here intentional?
Suppose that I have fulfilled the lower version of a career objective, and I’m hoping to wait to fulfill the full version, but during combat realize I could do something really valuable if I had one extra combat point. Then I might want to fulfill the lower version of the objective to get a figure to immediately destroy for +1 combat. I don’t think I can do this. Is that how it’s supposed to work? Was the implementation here intentional?
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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