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#107475: "Random team isn''t"
rejected: Developers think that it is not a good idea or that the cost/benefit ratio is too high
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
A group of us have played 5 games with "random team" set. The game has made the teams identical every time.
It would be better if the random teams option produced random teams.• What is your browser?
Mozilla v5
Report history
ExpendableEnsign • This suggestion has not been analyzed by delopers yet:
15. Dec 2023 16:54 • The log even says "Rematch with the exact same players detected: player order has been swapped."
Yet the teams are identical every time.
Yet the teams are identical every time.
ufm • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
15. Dec 2023 17:42 • Rematch shifts the original player order by 1 step.
After all, team game rematch should keep the same team composition by definition. Not a bug.
After all, team game rematch should keep the same team composition by definition. Not a bug.
ExpendableEnsign • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
15. Dec 2023 17:50 • "Player order" in the Seven Suitors variant is determined by who has the A, so nothing changes at all.
I'd suggest that team game rematch should not keep the same team composition when there is an option explicitly set to make it random. Otherwise, the option is useless.
I'd suggest that team game rematch should not keep the same team composition when there is an option explicitly set to make it random. Otherwise, the option is useless.
ufm • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
15. Dec 2023 18:21 • Wind A determines the first player, not the entire player order.
You created a rematch table, and rematch table order is prioritized than random team option.
'Random team' is meant to follow BGA standard player order randomization. I'm not changing this.
You created a rematch table, and rematch table order is prioritized than random team option.
'Random team' is meant to follow BGA standard player order randomization. I'm not changing this.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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