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Nekonyancer

Let's learn how to play obsession_displayed!

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This tutorial exists thanks to: Nekonyancer
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Nekonyancer[img]https://snipboard.io/AVfzGb.jpg[/img] Changes are afoot in Derbyshire, England! Your family has fallen on hard times. It's up to you to improve your country estate and restore your family's reputation! [green][tip] This tutorial is best viewed on a computer![/green]1archivecontrol_editmode_centercomment000
NekonyancerUnfortunately, the way this game was coded doesn't allow for any *interactivity* in tutorial mode, but we can still learn this great game! :D2archivecontrol_editmode_centercomment000
NekonyancerIn [green]Obsession,[/green] players will purchase new rooms to augment their estates and then use them to host events for guests, accruing *wealth, reputation, and acquaintances,* but they'll need the proper wait staff to do so. Players will also try to fulfill certain *objectives.*3archivecontrol_editmode_centercomment000
NekonyancerRooms (especially those that were used to host events), acquaintances, your reputation, and objectives will all grant *Victory Points.* [blue]Whoever has the most points after 16 rounds is the winner![/blue]4archivecontrol_editmode_centercomment000
NekonyancerAt the beginning of the game, we must choose a family to play as. Each has a different starting advantage. You can click on [red]*each family*[/red] to see what they are! We'll play as the Ponsonbys for this tutorial. Click on "continue" when you're ready to move on.5archivecontrol_editmode_centercomment000family_0 6 family_1 6 family_2 6 family_3 6
Nekonyancer*Okay!* Let's go over some basic info. This is [red]*your family's estate.*[/red] The first thing you may notice is the *Order of Play,* which helpfully lists the steps in each turn. You can examine it more closely any time by clicking on this:[img]https://snipboard.io/cm9VSR.jpg[/img] [green]Don't worry, it's not as complicated as it seems! BGA will do some of the steps for us![/green]1playerMat-119413546346c5163c52000playerMat-11941354 6
NekonyancerThe number in this circle is [red]*your reputation level.*[/red] It starts at 1, and it can rise as high as 5. In addition to granting endgame victory points, our reputation level will determine what kinds of rooms we can use to host events and what kinds of guests we can invite. [green]The higher our reputation, the more options we'll have![/green]2playerMat-repLevel-119413546346c5163c52000playerMat-repLevel-11941354 1
NekonyancerOur reputation is also worth points at the end of the game. Players with a level of *1/2/3/4/5/6/7/8/9* will receive *1/3/6/10/15/21/28/36/45* points at the end of the game!3playerMat-repLevel-119413546346c5163c52000
NekonyancerTo raise our reputation, we'll need *reputation points:*[img]https://snipboard.io/0JTWyj.jpg[/img] Do you see the five small circles around your reputation level? Each reputation point we get will allow us to move [blue]*this marker*[/blue] to the next circle. When it gets all the way around, passing from the 5 circle to the 1 circle again, our level will increase by 1!4playerMat-119413546346c5163c52000playerMat-repMarker-11941354 2
Nekonyancer[red]But be warned - our level can decrease if our marker moves in the opposite direction![/red]5playerMat-119413546346c5163c52000
Nekonyancer[green]*These are your servants.*[/green] There are five basic kinds of servants. Most families start with one of each. We'll need them to host events and service particularly needy guests. There's also a sixth kind - [blue]*the underbutler*[/blue] - who can function at any time as a blue, green, or white servant. You'll need to do something special if you want to get one.6uid-406346c5163c52000uid-29 2 uid-30 2 uid-26 3 uid-28 3 uid-32 3 uid-36 3 uid-40 3
NekonyancerThese are your [red]*country estate improvements.*[/red] They're specific rooms that we can use to host events. They're subdivided by color into five different categories. Everyone starts with the same five starting improvements. The most important thing we have to do on our turn is host an event, so let's take a closer look at one...7uid-226346c5163c52000playerEstate-11941354 1
NekonyancerEach room has... [img]https://snipboard.io/pGM6ID.jpg[/img] *- A reputation requirement.* [red]*- Servant/guest requirements.*[/red] [blue]*- Rewards.*[/blue] [green]*- A victory point value.*[/green]9archivecontrol_editmode_centercomment6346c5163c52000
NekonyancerSo, we'll need a reputation level of at least *1* to host an event here, as well as a *white servant.* We'll also need to invite 2 *gentry,* which means guests of any type. The room is worth minus 2 points at the end of the game. The reward is a *double fleur-de-lis.* [img]https://snipboard.io/a1u63B.jpg[/img] I'll explain that next. 10uid-206346c5163c52000
NekonyancerA *single* fleur-de-lis represents a [red]*casual guest.*[/red] A *double* represents a [green]*prestige guest.*[/green] So if we host a room in the *Main Gazebo,* we'll get to draw one prestige guest from the deck.11archivecontrol_editmode_centercomment6346c5163c52000casualGentryDeck 6 prestigeGentryDeck 8
NekonyancerWe started the game with six guests in hand. Four of them are [red]*family members,*[/red] and two are random [blue]*casual guests.*[/blue] All the critical info for each guest can be found in the corners of the card...12uid-496346c5163c52000uid-52 1 uid-51 1 uid-50 1 uid-49 1 uid-61 2 uid-60 2
NekonyancerHere's the breakdown: [img]https://snipboard.io/YCAaIe.jpg[/img] [red]*- Reputation requirement/guest class*[/red] [blue]*- Victory points.*[/blue] [green]*- Servant requirement.*[/green] *- Rewards.*13uid-616346c5163c52000
NekonyancerSo we'll need a reputation level of at least *1* to invite this casual guest, as well as a *green servant.* He's worth 0 points at the end of the game. When we invite him, we'll give us *2 reputation points.*14uid-616346c5163c52000
NekonyancerI know I threw a lot of information at your head all at once. Let's use what we've learned by *hosting an event!*15uid-206346c5163c52000playerEstate-11941354 16
Nekonyancer*1. Click on the Main Gazebo.* *2. Select these two guests to invite them.* *3. Pretend to click on "Confirm" at the top!* *4. Click on "continue" instead.* =/16uid-206346c5163c52000btnConfirm 19 playerEstate-11941354 17 uid-61 18 uid-60 18
NekonyancerGreat! Two things to note here: 1. Our servants have been automatically allocated to their required positions. 2. We received rewards! 100 pounds from our female guest, 2 reputation from our male guest, and a [red]*new prestige guest*[/red] from our room.1uid-696346c5d7af17700uid-69 1
NekonyancerUnfortunately, this guest is far too prestigious for the likes of us! He won't grace us with his presence unless we have a reputation level of at least *4!* :( We'll score [green]three points[/green] at the end of the game though, just for having him in our address book. :)2uid-696346c5d7af17700uid-69 1
NekonyancerNext, we have the option to purchase a new improvement for our estate. There are six improvements currently for sale in [red]*the Builders' Market.*[/red] Each slot has a price listed above it, but that price can be increased or decreased, depending on the improvement in the slot!3uid-636346c5d7af17700
NekonyancerFor example, improvements in this slot usually cost 300 pounds, but this particular improvement always costs another 100. [green]Hmm... let's buy it. It will cost 400 pounds.[/green]4uid-656346c5d7af17700
Nekonyancer*Okay!* the improvement was added to [red]*our estate,*[/red] in its proper category (service). All the buildings in the Builder's Market then shifted over to fill the empty spot. A new building was drawn for [blue]*the last slot.*[/blue]1archivecontrol_editmode_centercomment6346c62069dfa00uid-64 14 uid-63 14 uid-67 14 uid-66 14 uid-70 2 playerEstate-11941354 1
NekonyancerThe room we used to host the event was returned to its proper place in the estate, but it was *flipped over* to its other side! This happens whenever an improvement is used to host an event *for the first time.* It's now stuck in its flipped position!2uid-206346c62069dfa00
Nekonyancer[red]*The servants we used to host the event*[/red] were placed in the *expended service area.* They need to rest before they can be used again. We also acquired an [blue]*underbutler*[/blue] from the improvement we purchased. Newly acquired servants *always* start in the expended service area; I guess they need time to learn how our household functions!3uid-366346c62069dfa00uid-29 2 uid-32 1 uid-36 1 uid-40 1
NekonyancerThat was one complete turn! I know there was a lot of info, so [blue]here's a quick recap:[/blue] *First,* we hosted an event for two guests, requiring some servants. *Second,* we reaped rewards from the event. *Third,* we purchased a new improvement for our estate. [green]Most of your turns will follow that same pattern![/green]4archivecontrol_editmode_centercomment6346c62069dfa00
NekonyancerOkay, time for our second turn, which is clearly shown by [red]*the marker*[/red] on this track. Looks like there are some events coming up! I'll explain them now.1roundPawn6346c63e8577000roundPawn 1
NekonyancerNext round, there's a [red]*village fair.*[/red] Players who hosted a Village Fair Planning event will earn money and reputation. The room for this is already in your estate, in the "Essentials" category.2297f709a-9353-41e3-81e7-b217f958e1b76346c63e8577000
NekonyancerAfter that, the first [red]*courtship phase*[/red] will resolve. Everyone is trying to court [blue]*the Fairchild heirs*[/blue] - the most eligible bachelor and bachelorette of the season.3c947821c-4d16-4510-8927-5a5a1ee505f56346c63e8577000uid-45 2 uid-46 2
NekonyancerRight now, the Fairchilds are looking for a family with particularly nice prestige events, which is indicated by [red]*this card here.*[/red] When the [blue]*courtship phase*[/blue] resolves, whoever's prestige rooms collectively have the *highest victory point value* will get to court an heir, placing him or her into their hand.4uid-686346c63e8577000uid-68 1
NekonyancerThe heir can then be invited to events like any other guests, but they will have to be returned when the next courtship phase (which will have a different [red]*criterion*[/red]) resolves.7uid-456346c63e8577000uid-68 1
NekonyancerIn addition to the prize of getting to court a Fairchild, the lucky suitor can also take a card from this [red]*VP card deck!*[/red] These cards are worth points at the end of the game, but they can also be used during the game for certain effects!8archivecontrol_editmode_centercomment6346c63e8577000
NekonyancerFor example, this card can be redeemed for 3 reputation points. [img]https://snipboard.io/Cw0HTU.jpg[/img] If it's not used, it's worth 4 points at the end of the game!9archivecontrol_editmode_centercomment6346c63e8577000
NekonyancerEnough about courting for now. It simply will not do for a reputable house like ours to abstain from helping with the Village Fair! Imagine what people will say! This turn, we'll host *Village Fair Planning* in our private study. It will require 1 blue worker and 2 family cards from our hand.10uid-236346c63e8577000
NekonyancerLet's try it! *1. Select the Private Study.* *2. Invite these two guests.* *3. Pretend to click "Confirm" at the top!* *4. Click on "Continue" instead...*11uid-216346c63e8577000playerEstate-11941354 17 uid-52 18 uid-49 18
Nekonyancer*Okay!* We planned for the fair, so it will be flipped over at the end of our turn. We also received money and reputation from the guests at our event. Next, we have another opportunity to purchase an improvement, but we don't have enough money right now, so we'll skip.1archivecontrol_editmode_centercomment6346c69404d0f00
Nekonyancer[blue]We're almost done with the tutorial! Just a few more things to mention![/blue] First of all, everyone started with [red]*5 objective cards*[/red] in their hand, but they won't keep all of them! At certain points, we'll have to choose and discard objective cards. We'll finish the game with three of them, scoring points for each one.1uid-116346c6be16d6800uid-6 1 uid-10 1 uid-11 1 uid-13 1 uid-14 1
NekonyancerSecond, if we run out of guests to invite, you might want to [blue]*pass*[/blue] instead of hosting an event! Passing allows you to put all your discarded guests back in your hand, so they can be invited again! [blue]You'll also get to:[/blue] *- Take 200 pounds* OR *- Refresh the Builders' Market.*2archiveCommentElementPointerTargetInner6346c6be16d6800
NekonyancerFinally, there are some [blue]Special actions[/blue] you can take at any time, but each one has a cost in reputation points! *- Take 100 pounds* (costs 2 reputation). *- Instantly refresh a servant* (costs 3 reputation). *- Refresh the Builders' Market* (costs 4 reputation). [green]You can see these any time by clicking on the blue i on your board.[/green]3playerMat-119413546346c6be16d6800
Nekonyancer[blue]Okay, that's everything![/blue] The game will continue as you've seen for *16 rounds.* Then we'll move to [green]scoring![/green]4archivecontrol_editmode_centercomment6346c6be16d6800
Nekonyancer[blue]Players gain points from 7 different things:[/blue] - Improvement Tiles. - Guest Cards. - Objective Cards. - Reputation. - 2 points per servant. - 1 point for every 200 pounds leftover. - Courtship VP cards.5archivecontrol_editmode_centercomment6346c6be16d6800
Nekonyancer[green]After totaling all the points, whoever has the most points is the winner![/green] If there's a tie, whoever married a Fairchild heir is the winner! If none of the tied players married a Fairchild, whoever has the highest reputation wins!6archivecontrol_editmode_centercomment6346c6be16d6800
Nekonyancer[blue]*Thank you for playing through this tutorial for Obsession!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! A big thank you goes out to *hersh* for bringing this game to BGA! Have fun! :D7archivecontrol_editmode_centercomment6346c6be16d6800
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Improvement Tile VP 0 0
Gentry VP (net of + and - VP) 0 0
Subtotal 0 0
Objective and Milestone VP 0 0
Reputation VP 0 0
Subtotal 0 0
Service VP (2 VP per servant) 0 0
Wealth (1 VP per £200) 0 0
Subtotal 0 0
Courtship / VP Cards 0 0
GRAND TOTAL 0 0
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Obsession

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Complete rules:

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2nd edition rules (BGG download)
4
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Official Wessex Expansion 3rd Printing Rulesheet
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Obsession Rulebook
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2. Edition Regeln ohne Solospiel (BGG Link)

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Game mode
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Game speed
Turn-based • 1 move per day (+24h00 per turn (maximum 3 дана))
Game Length
Standard
Starter Guest
Random
Intensive Service
No
Courtship Option
Open - Base
Market Churn
Base
Friendly
No
Expansion
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publisher

Designer: Dan Hallagan

Artist: Dan Hallagan

Developed by: hersh

Release 221010-2033


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Resign
Abandon

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Обавести ме када стигне порука
Прихвати чат
Блокирај играча
 Разговарај за овим столом
Листајте надоле да бисте видели нове поруке
 Разговарај за овим столом
Обавести ме када стигне порука
Прихвати чат
Блокирај играча
 
Листајте надоле да бисте видели нове поруке
 +
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Nekonyancer:



Не заборави да објасниш играчу у тексту изнад који корак да предузме. Запамти да баш наредни корак у снимку Visitor-681 МОРА да је предузео.

Опаска: Можеш кликнути на било који делић из игре да би га обележио када је овај корак на реду.

Доступно форматирање текста (маркап) :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Let's learn how to play obsession_displayed!

This tutorial is in ALPHA: please evaluate and rate it.

Tips:

• You can press SPACE key to make the tutorial progress instead of using buttons.

• You can use    to minimize tutorial explanations if needed.


This tutorial exists thanks to: Nekonyancer
Ставите курсор на ставку из игре како би сте јој прикључили овај коментар:
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