#70341: "Less aggressive options besides expelling when player is out of time"
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Safari v15.6
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v15.6
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What is your browser?
Safari v15.6
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What is your browser?
Safari v15.6
• Which part of the rules was not respected by the BGA adaptation
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Safari v15.6
• Which was the game action you wanted to do?
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What do you try to do to trigger this game action?
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Safari v15.6
• At which step of the game did the problem occurs (what was the current game instruction)?
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Safari v15.6
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What is your browser?
Safari v15.6
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Safari v15.6
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The default option when a player is out of time could be less aggressive, or provide several options. Instead of automatically booting the player, it should simply allow for skipping and continuing the game, and if the player continues to not play, then they could be booted. Also, it would be nice to see other default options when players are out of time, such as abandon the game (without penalty for another player not playing and being out of time), concede the game, or switch to turn-based. I don't think many people realize these other options. Also, all of these options should be considered for arena games.• What is your browser?
Safari v15.6
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.