For the first game of this spring 2018 we have the pleasure to release a dragon themed game! Dragon Keeper, The Dungeon, a game from Etienne Daniault published by Ilopeli, is now available on Board Game Arena. The first thing that comes to mind about Dragon Keeper is to mention the original and clever design of the box. The game setup uses the cover of the box, its bottom and an extra board inside the box to build a tridimensional dungeon on 3 levels for your adventure! It's really well done and the result is a pleasure to experience. So how could we render the spirit of such a game built with a tridimensional setup in mind? Well, one of the developers of the BGA community, Antonio Soler (Morgalad) has been pretty interested in 3D since his first games, especially Takara Island. After building up his 3D skills on those games, he was ready to take a challenge, and the result is pretty awesome: just hold the right click button and drag the mouse around or put the cursor over the stones background and use the mouse wheel to have fun with the full 3D experience he created! (as usual on BGA with one click on the top right "2D" switch you can choose to use the 2D mode if you like a flat design better). With 3D the Dragon even flies down from one level to the next one! And what will you do when exploring this dungeon from top to bottom? Actually you'll be advising the Dragon on how to clear the Dungeon of all the adventurers who have come to steal its treasure... You were one of them once, but you decided that you would have better fortune on the Dragon side. So you'll tell him which adventurers he should capture to defend its treasure the most efficiently. Your opponents will do the same, each counseling the Dragon and trying to be the best advisor to get the most richly rewarded by the Dragon. Also, since you still have some friends among the adventurers of your late guild, you'll try to give them a better deal than other adventurers, but you should be careful of not being too obvious about it, or your opponents could take advantage of guessing this secret preference. On your turn, you'll collect first one adventurers tile horizontally, then give another tile collected by moving the Dragon vertically to one of your opponents. Tiles are stacked by guild, and at the end of the game, you'll first give the highest stack to the Dragon as tribute, then score the values of other stacks minus the value of the tiles of the guild you were a member of. One level is over when at one point the Dragon cannot collect a tile. Then if the advisors have been bad at their jobs and a lot of adventurers have not been captured, they'll have to **pay back the Dragon **from their own pockets! Then down to the next level! We would like to thank the publisher Ilopeli and the game designer Etienne Daniault (Zous) for their authorization, interest and help in creating this online version of Dragon Keeper. And of course also the developer Antonio Soler (Morgalad) who gifted us with such a beautiful 3D implementation! Cheers Antonio! Have fun crawling this Dungeon not as an adventurer, but as the Dragon for once! 🙂
Dragon Keeper: U tamnicu
Za prvu utakmicu od ovog proleća 2018 imamo zadovoljstvo da objavi temu igra zmaj!
Zmaj čuvar, u tamnici, igre iz Etienne Daniault je objavio Ilopeli, sada je dostupna na brodu igre Arena.
Prva stvar koja mi pada na pamet o Dragon Keeper je spominjem pametan i originalni dizajn kutije.
Igre podešavanje koristi na naslovnici okvir, njegovog dna i dasku za ekstra unutar okvira za da gradi u tridimensional tamnici na 3 nivoa za svoju avanturu!
To je stvarno vrlo dobro, a rezultat je zadovoljstvo da iskusi.
Pa kako bi treba da topimo duhu takvu igru sagraditi tridimensional instalacija na umu?
Pa, jedan od projektanti BGA zajednice, Antonio Soler (Morgalad) je bio veoma zainteresovan za 3D od njegove prve igre, posebno Takara ostrvo.
Nakon gradio njegove 3D sposobnosti na tim igrama, bio je spreman da prihvatite neki izazov, a rezultat je super: samo držite pritisnut taster desno dugme i prevucite mišem oko ili stavite kursor preko kamenja pozadinu i koristite miša da se zabavlja sa na < C1 > punom 3D iskustvo je stvorio!
(kao i obično na BGA jednim klikom na gornje dugme pravo „2D” možete izabrati da koristite režim 2D, ako volite ravan dizajn bolje).
Ni muve dole od jedan nivo do sledećegsa 3D zmaja!
A šta ćeš kad istraživanje ove tamnice od vrha do dna?
Zapravo se savetuje zmaja kako da obrišete u tamnicu u avanture koji su došli da ukrade svoje blago...
Da si jedan od njih jednom, ali si odlučio da imate više sreće sa strane zmaja.
Zato cu mu reci koje avanturisti on treba da najviše efikasno hvatanje da brani svoje blago .
Tvoji protivnici će uraditi isto, jedno savetovanje zmaja i pokušavam biti najbolji savjetnik da se u većini bogato nagrađen od strane zmaja.
Takođe, kad jos imas neke prijatelje među avanturisti tvog pokojnog gilde, Probaжeљ da im dam bolju ponudu od drugih avanturiste, ali da budete oprezni da ne budem previše očigledno o tome, ili vaši protivnici mogli iskoristiti taj tajni prednost.
Na svoj red, sakupljate prvi jedan avanturisti pločica po horizontali, a zatim dati drugi pločica prikupljene Pomjeranjem zmaja vertikalno u jedan od protivnika.
Pločice su naslagane po esnafa, a na kraju utakmice, te cu prvo dati najveća stek zmaja kao danak, a zatim rezultat vrednosti od drugih nizova umanjen za vrednost od pločica gilde, bio si član.
Gotovo je kad je bio u jednom trenutku zmaja nije moguće prikupiti pločicu za jedan nivo.
Onda ako stručnjacima bio loš u svom poslu, a mnogi avanturisti ne uhvaćeni, imaju da se osvetim zmaja iz sopstvenih džepova!
Zatim na donji nivo!
Hteli bi da zahvalim izdavača Ilopeli i igra dizajner Etienne Daniault (Zous) za njihove autorizaciju, kamate i pomogne u stvaranju ovog online verziju Dragon Keeper.
I naravno takođe projektant Antonio Soler (Morgalad) koji je nadaren nas sa tako lepa 3D implementaciju!
U zdravlje, Antonio!
Zabavite se popisivanje toj tamnici kao avanturista, nego kao zmaj bar jednom!
