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#96011: "Fix turn timer to add time each turn."
implemented: This suggestion has been implemented
2
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The turn timer was cumulative, with no new time per turn (e.g. it worked like a chess timer).
For example, I had a turn end with 4 seconds left on the clock, and then my next turn started with only 4 seconds!
At a minimum we should gain 15 seconds per turn even if the game was on fast mode! Thank you!• What is your browser?
Google Chrome v115
Report history
Bussta • This suggestion has not been analyzed by delopers yet:
15. Aug 2023 22:05 •
17. Sep 2023 14:32 • While I wasn't watching the turn timer all game, once I heard the sound indicating 10 seconds remaining, I never gained time for future turns, and it looked like other players also weren't gaining any additional time.
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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