#95801: "Objective abundant not scored properly"
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# | Status | Votes | Game | Type | Title | Last update |
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• Please explains what you wanted to do, what you do and what happened
Still in game...• What is your browser?
Google Chrome v112
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Still in game...• What is your browser?
Google Chrome v112
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What is your browser?
Google Chrome v112
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What is your browser?
Google Chrome v112
• Which part of the rules was not respected by the BGA adaptation
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• Is the rules violation visible on game replay? If yes, at which move number?
Still in game...• What is your browser?
Google Chrome v112
• Which was the game action you wanted to do?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What do you try to do to trigger this game action?
Still in game...• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v112
• At which step of the game did the problem occurs (what was the current game instruction)?
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What happened when you try to do a game action (error message, game status bar message, ...)?
Still in game...• What is your browser?
Google Chrome v112
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What is your browser?
Google Chrome v112
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Still in game...• What is your browser?
Google Chrome v112
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Objective "abundant" - most food spent on buildings.
The only face up buildings with food costs were statute (3 food) owned by me, and Yatai (2 food) owned by the opponent. I activated the objective scoring and it said tie or not realized. There was also a face down building (school - 1 food previously owned by my opponent) but the "most buildings" objective ignored this one and worked properly.• What is your browser?
Google Chrome v112
Report history
Move #51
Progression 86%
Opulent still works the old way - i.e. opponent sold a building but it still counted for Gold spent. Cost me the game!!
Thank you
Move #46
Progression 57%
Still counting sold buildings for the Opulent objective
Move #53
Progression 57%
Opulent Did work as intended. Which surprised us as it hadn't worked last game!!
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.