#92121: "Warn when you can't gain an exosuit from an action that provides one"
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Some actions like building 403 give you an exosuit. If you've already powered up all 6, you do not receive anything from the action, but there is no way to tell in the UI that you won't get one from the action. The log also says that you gained one, even though you didn't. This leads to wasted resources, workers, and a lot of confusion.
It would be great to a) have an indication of how many unused exosuits you have left, and b) warn a player when taking an action that cannot give it's benefit (and ensure the log messages reflect that the benefit was not received)
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Mozilla v5
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- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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