#85415: "prevent conceding victory around the end of the game"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are taken care of in PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if any.
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
-
• Which part of the rules was not respected by the BGA adaptation
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
-
• Which was the game action you wanted to do?
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• At which step of the game did the problem occurs (what was the current game instruction)?
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
I play a lot of 2-people games, and I'm tired of opponents who "concede victory" around the end of the game :
- No penalty for them
- No score calculation
- No good statistics to analyze
- It's just rude, no one would do that IRL
My proposal is to make it impossible to concede victory at about 85%/90% of the progression of the game. Thus, it makes it possible to concede before (in case of emergencies for example) but not at the end just to annoy the other player / not lose ELO. • What is your browser?
Mozilla v5
Report history
But not understandable on BGA where the computer calculates and there's no effort from the player besides waiting 10 seconds.
So do you mean for this suggestion to apply ONLY to real time games?
That would make it a better suggestion, but it's not in the text of the suggestion.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
