#80349: "Make the resource cube images on the player boards larger for easier colour distinction"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v109
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
-
• Which part of the rules was not respected by the BGA adaptation
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v109
-
• Which was the game action you wanted to do?
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. -
• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v109
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v109
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Build costs for buildings are on the player boards. I find it very difficult to distinguish the grey and green. The distinguishing lines (vertical vs both vertical and horizonal) are too small to be visible on my 24" screen, they are much worse on a mobile device.
I suggest enlarging the images of the cubes so that they fill most of the box of the building placement spaces. • What is your browser?
Google Chrome v109
Report history
Improving tooltips to specify cost of buildings and also name of resources on warp tiles and in players inventory would help a lot.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
