#70039: "E.M.P. tool does not prevent alarm trigger from Dynamite tool"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
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• Please explains what you wanted to do, what you do and what happened
No, I undid the moves to attempt to win the game.
• What is your browser?
Google Chrome v104
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
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• Which part of the rules was not respected by the BGA adaptation
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
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• Is the rules violation visible on game replay? If yes, at which move number?
No, I undid the moves to attempt to win the game.
• What is your browser?
Google Chrome v104
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• Which was the game action you wanted to do?
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
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• What do you try to do to trigger this game action?
No, I undid the moves to attempt to win the game.
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v104
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• At which step of the game did the problem occurs (what was the current game instruction)?
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
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• What happened when you try to do a game action (error message, game status bar message, ...)?
No, I undid the moves to attempt to win the game.
• What is your browser?
Google Chrome v104
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The E.M.P. tool is supposed to prevent all alarms from triggering, but does not prevent an alarm from triggering when the dynamite tool is used.
• What is your browser?
Google Chrome v104
Report history
But its just a perspective, not saying its in the rule :)
Also, an electromagnetic pulse disables ELECTRONIC devices. Dynamite is a physical device and would be unaffected by EMP (IRL). Not saying the rules agree, but Burgle Bros DOES stick pretty tight to its 'real life' theme...
Duplicated in bug report: #79774 boardgamearena.com/bug?id=79774 ?
As for realism, it's worth remembering that the guard will come to the room with a giant hole you blew in the wall, see nobody is there, and then give an All's Clear and deactivate the alarm before they *leave the room normally* and not even look through the hole, let alone step through it.
Also apparently you can't just leave a deadbolt unlocked when you leave.
"Realism" is not an argument to be making here
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
