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#6152: "countdown timer in Senet when you roll and earn +1 turn"
notupdated: This report has been closed automatically because there was no vote/comment on it for a long time
1
What is this report about?
What happened ? Please select from below
Rules: a rule of the game has not been respected
Detailed description
• Which part of the rules was not respected by the BGA adaptation
see below• Is the rules violation visible on game replay? If yes, at which move number?
no• What is your browser?
Google Chrome v53
Report history
Call me Ishmael • Bug has not been reproduced by delopers yet:
24. Nov 2016 16:54 • The problem shows up when you have short time left, AND you roll numbers such that the rules grant you an additional turn.
In my case, I ran to the bathroom and when I came back, I had about 12 seconds left in my countdown.
I quickly moved in time, but I was entitled to an additional roll. That roll then entitled me to an additional roll, which I quickly made, all the while the remaining 12 seconds kept counting down to zero. In this game, I had the (mis) fortune of getting about 5 additional rolls in my one turn, and it was humanly impossible to make them all in the few seconds remaining. Had I rolled a 2 or a 3 in my first couple of rolls, I would not have earned an additional roll and I would not have run out of time that game.
Proposed solution: Whenever a +1 turn comes up (ie when a 1, 4, or 5 is rolled), the interface should add about 4 seconds to one's timer so that he cannot go into Time's Up while he is actively playing.
In my case, I ran to the bathroom and when I came back, I had about 12 seconds left in my countdown.
I quickly moved in time, but I was entitled to an additional roll. That roll then entitled me to an additional roll, which I quickly made, all the while the remaining 12 seconds kept counting down to zero. In this game, I had the (mis) fortune of getting about 5 additional rolls in my one turn, and it was humanly impossible to make them all in the few seconds remaining. Had I rolled a 2 or a 3 in my first couple of rolls, I would not have earned an additional roll and I would not have run out of time that game.
Proposed solution: Whenever a +1 turn comes up (ie when a 1, 4, or 5 is rolled), the interface should add about 4 seconds to one's timer so that he cannot go into Time's Up while he is actively playing.
Sourisdudesert • This report has been closed automatically because there was no vote/comment on it for a long time:
1. Jan 2019 11:16 • Report closed automatically because it has not been upvoted or commented for a while.
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
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- Another table ID / move ID
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- Did the problem appears several time? Everytime? Randomly?
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