All reports
tigriseuphrates_displayed reports
#59689: "Clearer log reports for "undo""
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently if a player undoes an action the log will report odd things like scoring -1 points. This makes the log confusing. Is this just a stopgap measure that will be fixed later?• What is your browser?
Google Chrome v98
Report history
16. Feb 2022 17:59 •
thenmal • Developers would like more information about this suggestion:
16. Feb 2022 18:25 • This is somewhat of a stopgap to ensure the undo is functioning properly.
I can hide the messages, but I worry about players misunderstanding when the log just says "score 1 point, undo, scored 1 point" etc
I can hide the messages, but I worry about players misunderstanding when the log just says "score 1 point, undo, scored 1 point" etc
Lord Satri • Developers would like more information about this suggestion:
16. Jun 2022 14:16 • My suggestion would be that once a player's turn is completed, keep in the log only the actions that were not cancelled. Thus we would see only the actual final actions taken by the player in the log.
Otherwise, like it's the case at the moment, it's pretty confusing!! We're getting plenty of actions in the log, some cancelled, some not, and it's difficult to figure out which ones are the actual final actions. Thanks!
Otherwise, like it's the case at the moment, it's pretty confusing!! We're getting plenty of actions in the log, some cancelled, some not, and it's difficult to figure out which ones are the actual final actions. Thanks!
thenmal • Developers agree that it is a good idea and intend to work on it:
16. Jun 2022 16:27 • This is something I've been thinking about because I'm not happy with the current implementation. The problem is that the log can't really be changed once it is sent to the players.
So if for example a player places a tile scoring a point, then hits undo, and instead places a leader. We have 5 log messages.
Place Tile
Score Point
Undo Tile Place
Unscore Point
Place Leader
I can have certain actions not show messages when they are sent, so if for example we didn't show the undo messages, then the log would read.
Place Tile
Score Point
Place Leader
Which is pretty obviously wrong.
I think the best alternative might be to add an end of turn summary box for each players turn. Formatted something like this.
Urn Turn 4:
Action 1 - Placed red tile at D6
Action 2 - Moved black leader to A3, losing a revolt
Total Points - 1 red, 1 green, 1 blue
[ See Details ]
It would take a little work to properly record all of that and format it nicely, but then I could also add a player option to simplify the log, where all other log messages are hidden by default, and you can click [ See Details ] to show the log messages for that turn.
So if for example a player places a tile scoring a point, then hits undo, and instead places a leader. We have 5 log messages.
Place Tile
Score Point
Undo Tile Place
Unscore Point
Place Leader
I can have certain actions not show messages when they are sent, so if for example we didn't show the undo messages, then the log would read.
Place Tile
Score Point
Place Leader
Which is pretty obviously wrong.
I think the best alternative might be to add an end of turn summary box for each players turn. Formatted something like this.
Urn Turn 4:
Action 1 - Placed red tile at D6
Action 2 - Moved black leader to A3, losing a revolt
Total Points - 1 red, 1 green, 1 blue
[ See Details ]
It would take a little work to properly record all of that and format it nicely, but then I could also add a player option to simplify the log, where all other log messages are hidden by default, and you can click [ See Details ] to show the log messages for that turn.
Lord Satri • Developers agree that it is a good idea and intend to work on it:
17. Jun 2022 3:05 • Thanks for the followup @thenmal !
> "The problem is that the log can't really be changed once it is sent to the players."
Are you certain of this? In TTA for instance (boardgamearena.com/gamepanel?game=throughtheagesnewstory ), we can see the entire log, including cancelled moves during a player's turn, and when that player completes and confirms the end of his turn, only the final moves remain shown in the log. The cancelled moves are not showed in the log anymore.
Hope this helps & thanks!
> "The problem is that the log can't really be changed once it is sent to the players."
Are you certain of this? In TTA for instance (boardgamearena.com/gamepanel?game=throughtheagesnewstory ), we can see the entire log, including cancelled moves during a player's turn, and when that player completes and confirms the end of his turn, only the final moves remain shown in the log. The cancelled moves are not showed in the log anymore.
Hope this helps & thanks!
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.