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#58442: "flexible Handicap"
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Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
A possibility to adjust the handicap after joining the game an chating with the oponent.
The handicap-stones in Go exist especially to balance the strenght between two players and give each an equal opportiunity to win. So normally each player takes a self-proclaimed rating (Kyu-/Dan-grade) und plays with an dead level player without handicap and an one stone handicap per level difference .
The handicap should be adjusted after joining the game and knowing the oponents rating. So I like to accept an open game first and than give the weaker player the opportunity to take handicap stones. At the moment there is only the possibility to select a handicap first and wait for an random opponent (who may be stronger and doesnt need one or even likes to give a handicap.
For reference see Kiseido Go Server (www.gokgs.com - FAQ Rating)• What is your browser?
opera
Report history
30. Jan 2022 11:00 •
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