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#52930: "Mobile display leaves a lot of white space and a small board"
implemented: This suggestion has been implemented
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The default display of the board on mobile could be improved. As is, it leaves a lot of space to the left and right margins and forces the user to zoom in for accurate placement on a mobile touch screen. This, coupled with the fact that the confirm option defaults to false, could lead to a lot of misclicks. Other hexhex boards on BGA have much larger mobile boards, and I think following in those footsteps would be a better.• What is your browser?
Chrome latest on iOS
Report history
16. Nov 2021 1:48 •
ufm • Developers agree that it is a good idea and intend to work on it:
16. Nov 2021 2:54 • The number of hexes progressively increases by the board size.
The spaces are there to accommodate larger boards. I won't change it.
For confirmation, when I added confirm/undo feature to Connect Four and Gomoku...
The users vehemently objected to setting confirmation as the default option.
After that I always have set the default as 'Disabled'.
But Tumbleweed gives more time per turn compared to these two games.
It won't be that bad to change the default... or I hope so.
The spaces are there to accommodate larger boards. I won't change it.
For confirmation, when I added confirm/undo feature to Connect Four and Gomoku...
The users vehemently objected to setting confirmation as the default option.
After that I always have set the default as 'Disabled'.
But Tumbleweed gives more time per turn compared to these two games.
It won't be that bad to change the default... or I hope so.
ManaT • Developers agree that it is a good idea and intend to work on it:
16. Nov 2021 3:18 • For context, I don't personally have an opinion about confirm's default setting (I could see an argument for having it be false for desktop and true for mobile, but I don't think you have that fine grained control).
However, I've done programming for BGA myself, and you should be able to have a variable amount of white space based on the board settings and the browser size. I won't say it's easy (god knows that CSS never does what you want it to), I'm just making the suggestion that it would improve the game experience on mobile.
However, I've done programming for BGA myself, and you should be able to have a variable amount of white space based on the board settings and the browser size. I won't say it's easy (god knows that CSS never does what you want it to), I'm just making the suggestion that it would improve the game experience on mobile.
ufm • This suggestion has been implemented:
16. Nov 2021 7:23 • Yes, it is possible, but frankly I'm not familiar to BGA mobile framework to set up variable interfaces with ease.
(It is too outdated to deal with variable board size easily)
And there were a lot of troubles regarding graphics. It gives me too much headache.
I changed the default for confirmation as 'Enabled' instead.
I'll try revising the setting according to board option later. Hope this helps for now.
(It is too outdated to deal with variable board size easily)
And there were a lot of troubles regarding graphics. It gives me too much headache.
I changed the default for confirmation as 'Enabled' instead.
I'll try revising the setting according to board option later. Hope this helps for now.
ufm • This suggestion has been implemented:
16. Nov 2021 15:10 • Found a way to solve this. Deployed the patch... please test it :)
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