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#50050: "Bug elo calculation?"
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Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
elo is calculated as VS each individual player. I beat the last player but I lose against the first player. I hover my elo, it shows -15.48 and +4.54
according to this elo, my final elo change should be -10.94, but my actual elo change is just -8.21
I notice the elo change in skull, is lower than other multi player games. Is this made on purpose?• What is your browser?
Mozilla v5
Report history
5. Oct 2021 16:19 •
1231421 • This suggestion has not been analyzed by delopers yet:
5. Oct 2021 16:22 • for example in other games, beating a player with same elo, should give +10 elo. but it is lower in skull. disregarding early game bonus stuff.
final elo change, should be the sum of all those numbers (VS each individual player), but it is not the case in skull!
final elo change, should be the sum of all those numbers (VS each individual player), but it is not the case in skull!
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