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kingoftokyo_displayed reports
#42921: "Game animations are extremely laggy and consume 100% of CPU"
fixed: Bug has been fixed
24
What is this report about?
What happened ? Please select from below
At some point I was unable to access the game interface
Detailed description
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When any player does any action: throwing dice, chossing dice even if it's just end of turn animations with hitting other players or getting energy - browser keeps telling it's about to crash (actually it just hangs). Meanwhile Activity Monitor of my MacBook shows Google Chrom Renderer consumes 100% CPU. It happens after EVERY SINGLE animation and takes 8-10 seconds to process this animation. During this process I can see blue browser screen or just static image. Chat is not working, BGA interface is not working.
Seems like there are some high def images (8k+) are resizing or something really CPU consuming is going on.
Resizing the browser could also be suuuuper slow. And background image could resize with 0.5-0.1 FPS
I would same game is totally unplayable to be honest.• What is your browser?
Google Chrome v91
Report history
14. Jun 2021 17:12 •
KuWizard • Bug has not been reproduced by delopers yet:
14. Jun 2021 17:13 • BTW I have Macbook Pro 2017 with i7, 16Gb RAM and SSD. So if it hangs browser on THIS - I can't imagine what would happen with mobile browsers
SardaukarWI • Bug has not been reproduced by delopers yet:
14. Jun 2021 17:33 • Same here. I have two KoT games and both are super laggy. No other game on BGA is having an issue. Using Dell Latitude laptop. Shouldn't have an issue here.
towehaal • Bug has not been reproduced by delopers yet:
14. Jun 2021 17:34 •
14. Jun 2021 18:00 • I too immediately noticed this. The game animations moved very slow and loading the game took much longer than average.
thoun • Bug has been fixed:
14. Jun 2021 18:25 • I removed shadows under monster figures, that used a mechanism known to be CPU intensive. I hope it clears the problem, and I'll search for another way to add these shadows.
Marronigus • Bug has been fixed:
14. Jun 2021 19:40 •
14. Jun 2021 19:48 • Just played my first game and I had this problem on a Macbook and Chrome. Very difficult to play.
Corwin007 • Bug has been fixed:
14. Jun 2021 23:21 • Yeap, it's nearly unplayable on Win 10/Chrome. Timed out a few times waiting for server response.
Quatrimus • Bug has been fixed:
14. Jun 2021 23:32 •
14. Jun 2021 23:36 • I would say that it seems to have improved a bit, but it's still noticeably laggy and even makes the table that I go to upon clicking "Go to next table" respond slower initially.
thoun • More information is requested by developers to reproduce this bug:
14. Jun 2021 23:51 • Please add these informations if you still have performance issue :
- Browser name & version
- If in-game zoom (magnifying glass on top-right corner of table) was at max or not
- When does it happens (roll dice animation, resolve dice animations, monster figures slides, all of them, ...) if possible
- Browser name & version
- If in-game zoom (magnifying glass on top-right corner of table) was at max or not
- When does it happens (roll dice animation, resolve dice animations, monster figures slides, all of them, ...) if possible
Corwin007 • More information is requested by developers to reproduce this bug:
14. Jun 2021 23:57 • For me it's Chrome, latest version: Version 91.0.4472.101 (Official Build) (64-bit)
Zoom was indeed at max.
I will try to see again next time I move when exactly it happens, but IIRC it was on every button click that meant an interaction with the server. Meaning reserving dice was fine, but clicking on reroll meant a long delay, so did resolving dice, buying a card, etc.
Zoom was indeed at max.
I will try to see again next time I move when exactly it happens, but IIRC it was on every button click that meant an interaction with the server. Meaning reserving dice was fine, but clicking on reroll meant a long delay, so did resolving dice, buying a card, etc.
SardaukarWI • More information is requested by developers to reproduce this bug:
15. Jun 2021 0:04 • Google Chrome Version 91.0.4472.77 (Official Build) (64-bit) on Windows 10. Browser at full screen (1920x1080).
KoT takes longer to load than any other game on BGA by a couple times over.
When taking my turn, everything was super laggy, particularly when resolving the dice. There was a long delay between each type of die, the energy icon fade-in/out was jerky, but the actual monster slide was fine. There also seemed to be delays with sending to and receiving from the server. But other games on BGA were all working fine. Once Chrome even put up the dialog stating the website wasn't responding.
KoT takes longer to load than any other game on BGA by a couple times over.
When taking my turn, everything was super laggy, particularly when resolving the dice. There was a long delay between each type of die, the energy icon fade-in/out was jerky, but the actual monster slide was fine. There also seemed to be delays with sending to and receiving from the server. But other games on BGA were all working fine. Once Chrome even put up the dialog stating the website wasn't responding.
Quatrimus • More information is requested by developers to reproduce this bug:
15. Jun 2021 1:07 • - Chrome version 91.0.4472.101.
- Zoom is at maximum
- The lagging mostly occurs during the dice throwing animations and the animations of the resolution of the dice afterwards
- Zoom is at maximum
- The lagging mostly occurs during the dice throwing animations and the animations of the resolution of the dice afterwards
dexdouglas • More information is requested by developers to reproduce this bug:
15. Jun 2021 3:54 • Happening with me on mobile browser.
Safari 14 on iOS 14.6. iPhone XS.
Zoom is at maximum.
Happening with every action I take EXCEPT moving dice into locked zone. Each time I select an action like reroll, it takes 3-5 seconds to register.
Safari 14 on iOS 14.6. iPhone XS.
Zoom is at maximum.
Happening with every action I take EXCEPT moving dice into locked zone. Each time I select an action like reroll, it takes 3-5 seconds to register.
Waddington • More information is requested by developers to reproduce this bug:
15. Jun 2021 5:37 • Happened to me on table #180320672
- Chrome 91.0.4472.101
- in game zoom at max
- In every single game iteration. Dice rolls, resolving dice, all of them.
The game is beautifully implemented, but it's impossible to play with such loading time upon every step.
I found other two bugs which I'll report in separate items referring to the same table.
- Chrome 91.0.4472.101
- in game zoom at max
- In every single game iteration. Dice rolls, resolving dice, all of them.
The game is beautifully implemented, but it's impossible to play with such loading time upon every step.
I found other two bugs which I'll report in separate items referring to the same table.
dexdouglas • More information is requested by developers to reproduce this bug:
15. Jun 2021 6:34 • Here’s a video of the game in action. Logging into the table, and clicking “leave Tokyo” was about 45 seconds long.
youtube.com/shorts/-G2XwnzmeGo?feature=share
youtube.com/shorts/-G2XwnzmeGo?feature=share
Marronigus • More information is requested by developers to reproduce this bug:
15. Jun 2021 9:50 • Table #180220336
- Chrome 91.0.4472.101
- Max in-game zoom (by default)
- Every action including using the in-game chat (except setting dice aside before rerolls)
- Chrome 91.0.4472.101
- Max in-game zoom (by default)
- Every action including using the in-game chat (except setting dice aside before rerolls)
wolmot • More information is requested by developers to reproduce this bug:
15. Jun 2021 11:13 • Same here, I see very long loading times both on Windows, iPad and Android phone (game takes about 10 seconds starting screen, all other BGA games are less then 2 seconds).
And then during game all moves take way too long to complete, both on Edge and Chrome browser (latest)
And then during game all moves take way too long to complete, both on Edge and Chrome browser (latest)
SardaukarWI • More information is requested by developers to reproduce this bug:
15. Jun 2021 14:18 • It was finally my turn again, so I loaded it on my phone this time. Google Pixel 4 (Android v11) on home wifi running BGA App which uses Google Chrome. Launch time took over 30 seconds. Then I received this error message that I've never seen before. Screenshot: drive.google.com/file/d/1-xO25XcL_ZTRrqba9Dmf5n8Io9z1DivW/view
I refreshed the app (pull down) and this time I timed how long it took to load. From the time the game box appeared until the time the game appeared, it took 54 seconds. This time it loaded fine. I then proceeded to take my turn, rolling dice worked fine. Then hit Resolve Dice button with one energy die and one claw to be resolved (bad roll for me). When I hit Resolve Dice, it took 6 seconds for the message "Sending move to server" to disappear. Then it sat there doing nothing, at least another 5 seconds. Then the large energy symbol jerkily appeared. Then another few seconds delay before the claw symbol appeared and slid down to Tokyo. Then another couple seconds past before I heard the sound effect and the health of the person in Tokyo finally went down.
It then immediately went to wait for the other player to decide whether to stay. They were apparently online as it came back to me within a few minutes. I then pressed "End Turn" (no card purchase). Sending move to server message appeared and I timed this one again. It took 30 seconds before it advanced to the next player.
Now given all this, my wifi router went down while I was writing this and I had to reset it (it's old). So who knows what effect that may have had on the times above. But I was just playing other games on BGA just before this without an issue.
I refreshed the app (pull down) and this time I timed how long it took to load. From the time the game box appeared until the time the game appeared, it took 54 seconds. This time it loaded fine. I then proceeded to take my turn, rolling dice worked fine. Then hit Resolve Dice button with one energy die and one claw to be resolved (bad roll for me). When I hit Resolve Dice, it took 6 seconds for the message "Sending move to server" to disappear. Then it sat there doing nothing, at least another 5 seconds. Then the large energy symbol jerkily appeared. Then another few seconds delay before the claw symbol appeared and slid down to Tokyo. Then another couple seconds past before I heard the sound effect and the health of the person in Tokyo finally went down.
It then immediately went to wait for the other player to decide whether to stay. They were apparently online as it came back to me within a few minutes. I then pressed "End Turn" (no card purchase). Sending move to server message appeared and I timed this one again. It took 30 seconds before it advanced to the next player.
Now given all this, my wifi router went down while I was writing this and I had to reset it (it's old). So who knows what effect that may have had on the times above. But I was just playing other games on BGA just before this without an issue.
Corwin007 • More information is requested by developers to reproduce this bug:
15. Jun 2021 15:10 • I've tested it on Samsung Galaxy S8+ with Chrome (latest on that phone) as well, same story. It doesn't seem to be animations that are the problem (unless they are loading in the background), but communication with the server?! As sometimes it takes a long time even for very simple actions that don't change the state of the game a lot.
Marronigus • More information is requested by developers to reproduce this bug:
15. Jun 2021 16:13 • Table #180418743
Much improvement since yesterday. Thanks for your efforts.
- Playing with the in-zoom did not make much difference for me
- Most actions are faster than yesterday except for card resolution (for instance, when a one-time use card gets triggered) and when I ended my turn
Much improvement since yesterday. Thanks for your efforts.
- Playing with the in-zoom did not make much difference for me
- Most actions are faster than yesterday except for card resolution (for instance, when a one-time use card gets triggered) and when I ended my turn
thoun • Bug has been fixed:
15. Jun 2021 18:01 • Thanks for all your details !
I finally catched it, it should be OK now :)
I finally catched it, it should be OK now :)
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