#40841: "Breakout end game scoring"
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What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v90
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
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• Which part of the rules was not respected by the BGA adaptation
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v90
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• Which was the game action you wanted to do?
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
-
• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v90
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• At which step of the game did the problem occurs (what was the current game instruction)?
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v90
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
It would be very helpful if the end game would breakout how the points were calculated instead of just a final number
• What is your browser?
Google Chrome v90
Report history
Some ideas for statistics:
Around points:
* Base points from devs
* Points from "?" devs
* Base points from planets
* Points from "?" planets
* Points from tokens
* points from goals (empty and not modifying your average if the game is played without them)
Other stuff:
* how many time each phase was taken
* starting play order
* number of settled worlds
* number of spaces occupied by the devs
* Game ended because someone had 8 settled worlds (0/1 value)
* Game ended because there was no settlers left (0/1 value)
* Game ended because someone filled his dev board (0/1 value)
* Game ended because there was no tokens left (0/1 value)
The idea behind splitting the end game reason in 4 lines is that this way we can say how the game usually ends. (If you make just one line for how the game ended then the average on that value is meaningless)
- Number of rounds the game lasted
- Number of rounds (or % of the total # rounds) in last turn order position
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
