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#39049: "Mind/Machine Assimilation unavailable during action execution"
What is this report about?
What happened ? Please select from below
The interface blocked me to do some game action authorized by the rules
Detailed description
• Which was the game action you wanted to do?
MMA says "Anytime during your turn" you can merge two ships and return one to supply. I want to do that between the build-a-ship and jump-2 parts of the Basic Spacefaring action and it won't let me.• What do you try to do to trigger this game action?
Can't trigger it because the option disappears during the action-execution part of the turn.• What happened when you try to do this (error message, game status bar message, ...)?
Well nothing, because the option was unavailable.• What is your browser?
Google Chrome v89
Report history
16. Apr 2021 18:48 •
Mogri • Bug has been confirmed by developers:
16. Apr 2021 19:26 • This is noted in "Changes in BGA Adaptation" in the How to Play. You're correct that this action should be allowed, but the implementation architecture doesn't currently allow it.
While it's currently out of scope, I agree that this is a significant factor for MMA, so I'll leave this open despite not having immediate plans to fix it.
While it's currently out of scope, I agree that this is a significant factor for MMA, so I'll leave this open despite not having immediate plans to fix it.
andykim88 • Bug has been confirmed by developers:
18. Oct 2021 14:05 • If it cannot be fixed, can you just remove this card from the game?
cubato • Bug has been confirmed by developers:
29. Apr 2024 15:41 • Interesting, I didn’t realize games sometimes had a “Changes in BGA Adaptation” in the “How to Play” section. I do wish this popped as a reminder when starting a new game. Either way, it’s unfortunate I’m unable to combine ships in between actions. This definitely affects the usability of the level IIII power.
Altimera • Bug has been confirmed by developers:
18. Sep 2024 21:38 • Same issue of not being able to execute MMA merge after building two ships at the same location using Modular Fleet. The intention being to merge the ships to only use one jump for them.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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