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#34686: "2-Player CuBirds Game Mechanics"
rejected: Developers think that it is not a good idea or that the cost/benefit ratio is too high
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Randomize Player Turn Order• What is your browser?
Google Chrome v88
Report history
darkfinale • This suggestion has not been analyzed by delopers yet:
21. Feb 2021 21:49 • First player has an overwhelming advantage in 2P games by deciding the first capture. This dictates the flow of the game and forces the other player to play on the back foot.
By randomizing turn order, this can somewhat make up for the closeness of matches and neutralize the first player's advantage.
By randomizing turn order, this can somewhat make up for the closeness of matches and neutralize the first player's advantage.
JustinFernal • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
1. Mar 2021 7:06 • This is not how the game works, and I disagree with you analysis.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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