#34653: "Prompt when a card has been set to wild but not added to word"
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
If yes, please VOTE for this report. Reports with the most votes are taken care of in PRIORITY!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
-
• Please copy/paste the error message you see on your screen, if any.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Firefox
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Firefox
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
• What is your browser?
Firefox
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
• What is your browser?
Firefox
-
• Which part of the rules was not respected by the BGA adaptation
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Firefox
-
• Which was the game action you wanted to do?
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Firefox
-
• At which step of the game did the problem occurs (what was the current game instruction)?
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Firefox
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
• What is your browser?
Firefox
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Firefox
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
In both games I've played, I had times when I flipped one or more cards over to be wild and then forgot to actually add them to the word area. The action of making them wild gave me the feeling that I had already dealt with those cards and I was done with them. Each time the truncated word was accepted: temp(o) and mol(ar), so I did not get a chance to correct my mistake (I think I might have been able to flip a wild with an adjacent Mystery genre card in each case). So my suggestion is to prompt the player when they click "confirm word" while they still have unplayed wilds in their hand, to make sure they are actually done adding letters to their word. If they have no unplayed wilds I think there's no need for the prompt.
• What is your browser?
Firefox
Report history
149791837, move 22
But what if we automatically add ALL cards to "current word" at the start of your turn instead? Then you'd need to actively remove the wild if you didn't want it (and no prompts needed in that case)
Could something like "add to word" be an option during the process of making a letter wild?
1) All the cards in your hand are now automatically added to the word at the start of your turn.
2) Drag and drop has been improved, so it's now easier to move cards between your hand and your word.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
