#24803: "Log players decision on using the pub AFTER all players made their choice"
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, the log immediately shows whether players have used the pub to buy points and if so, how many. Especially in the last building phase before the end of the game it can have an impact on the other player's decision, so it is a disadvantage to buy points first. My suggestion is to wait with the logging of the points bought until all pub owners have decided on a number of points.
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Regardless I haven't begun this one yet :)
For online, it *could* enforce a turn order, but I see nothing to support that idea in the rules at all. It could use the blue start player first, but being blue start player in the last round is (in a majority of games) probably a disadvantage to begin with. It could be the next player after the last player to "pass" (turn order just keeps going around as it was), but again, nothing in the rules to support that.
I think simultaneous selection is the way to go, and not sharing the information with other players until everyone is committed.
Main issue though, being able to funnel blue income straight into the Pub is useful and imho shouldn't be lost even as an option.
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