#22662: "Ability to confirm Production directly after passing, and Pass in advance"
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What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v84
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
-
• Which part of the rules was not respected by the BGA adaptation
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v84
-
• Which was the game action you wanted to do?
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
-
• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v84
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v84
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Two parts:
1. player should be able to confirm Production as soon as they've passed.
2. player should have an option to Pass "in advance" when it is not yet their turn, and then confirm Production as per #1.
These would be done asynchronously, when not my turn.
• What is your browser?
Google Chrome v84
Report history
> Hint: Once players are familiar with how the Production phase works they can collect their Income after Passing to speed up the game.
Allowing pre-Production will speed up the time between rounds, especially in friend games with unlimited time, this could save us *hours* of coordination.
I'd like to be able to cancel these options while they are pending, if I change my mind.
Reasons I might change my mind: forgot about an extra move I could make on my turn (e.g. realize I could tap the port to give me enough $$ to buy a merchant" or change my Production based on my preferred next contract getting chosen by someone else.
Related game play example. In 7 wonders, the players choice of card is not locked in until all players have chosen. Providing a brief window to change your mind, unless you're the slowest player like me.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
