#20968: "There was a towering inferno (LOTS of fire), then the game froze."
What is this report about?
What happened ? Please select from below
Detailed description
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• At which step of the game did the problem occurs (what was the current game instruction)?
There might have been too many options for the program to cope with - there was lots of fire!
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• What happened when you try to do a game action (error message, game status bar message, ...)?
Not possible - game froze.
• What is your browser?
I'm on Edge, Yama was on Firefox 78.0.2 (64 bit), Bobasa was on Chrome!
Report history
F5 didn't solve the problem on either Chrome, Firefox or Edge - resulted in message
'Application loading ...
Connecting to your game ...'
First time I've seen the problem, though the fire did ravage the pyramid!
Imgur link is: imgur.com/ODC958t
I think, I know what happened. I somehow always assumed that an explosion can only take 2 cards out of the game (a fire card and one other), and so the maximum number of cards removed from the game would be 8. But that is not true (as visible in this game) - and you folks managed to exceed the number of 8 cards removed from the game.
I need to investigate more, but that is most likely at the bottom of this.
Thanks for the report!
This bug has triggered a rule change. From now on, if an Explosion is triggered by the Fire Die, only the Fire tiles (blowtorch or coal) explode and are taken out of the game. All cards directly touching these exploding cards go into the active player's draw pile.
The number of slots for discarded cards has been reduced to 4 accordingly.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.