#172194: "Change random faction when in combination with a faction auction to be truly random"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Google Chrome v131
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. • What is your browser?
Google Chrome v131
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. • What is your browser?
Google Chrome v131
-
• Which part of the rules was not respected by the BGA adaptation
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Google Chrome v131
-
• Which was the game action you wanted to do?
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v131
-
• At which step of the game did the problem occurs (what was the current game instruction)?
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Google Chrome v131
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. • What is your browser?
Google Chrome v131
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Google Chrome v131
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
As of right now, the "random faction selection" option selects from the 9 most balanced colour sets IF ALL PLAYERS START ON THE SAME VP. This was the best way to do it for when factions all started at 20, as if you got a colour that is in between 2 others, you had a very tough time. However, most games nowdays are played where starting VP is decided by auction- meaning that any set of colours can be balanced by the players themselves. With only 9 colour arrangements, this would get boring very fast if it is selected as an arena season. If we had a truly random arrangement, we would have 35 different possible colour arrangements, and much more variety in colours themselves (with the current 9, blue is by far the most frequent). In my hotseat testing, I got the same colour arrangement 3 games in a row, which isint too unlikely with only 9 possibilities.
To be clear, I only believe that it should be a truly random arrangement of colours when starting vp is set to either STANDARD AUCTION OR FAST AUCTION. With "Adjusted by faction" or "Standard" keeping the set of 9 balanced wheels is the best way to go. • What is your browser?
Google Chrome v131
Report history
#685955618
#685951937
#685959986
#685956846
#685958775
These are the rest of my hotseat tables, if anyone is interested
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
