#16680: "Conceid victory: add a new statistics (such as Karma and ELO)"
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Detailed description
• Please copy/paste the error message you see on your screen, if any.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What is your browser?
Mozilla v5
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What is your browser?
Mozilla v5
• Which part of the rules was not respected by the BGA adaptation
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
• Which was the game action you wanted to do?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What do you try to do to trigger this game action?
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
• At which step of the game did the problem occurs (what was the current game instruction)?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What is your browser?
Mozilla v5
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• What is your browser?
Mozilla v5
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Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.