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#163165: "Readability of the game board"
implemented: This suggestion has been implemented
2
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What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
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lolo6666 • This suggestion has not been analyzed by delopers yet:
31. Mar 2025 17:44 • Hello, thank you and congratulations on the adaptation of Kamon.
However, in the original game, the placed pawn replaces the symbol/color, making it disappear. Thus, only the available choices remain visible.
Here, the adaptation simply surrounds them. All symbols/colors therefore remain visible, greatly disrupting the game.
Since Kamon has already been adapted for other platforms, the solution was to highlight the possible choices after the last pawn is placed.
This was just for information, as it's an excellent game by Bruno Cathala. But not being able to clearly distinguish the constructed trajectory can really hinder the flow of the game.
Congratulations again for what you've done.
However, in the original game, the placed pawn replaces the symbol/color, making it disappear. Thus, only the available choices remain visible.
Here, the adaptation simply surrounds them. All symbols/colors therefore remain visible, greatly disrupting the game.
Since Kamon has already been adapted for other platforms, the solution was to highlight the possible choices after the last pawn is placed.
This was just for information, as it's an excellent game by Bruno Cathala. But not being able to clearly distinguish the constructed trajectory can really hinder the flow of the game.
Congratulations again for what you've done.
SeCanto • This suggestion has not been analyzed by delopers yet:
31. Mar 2025 20:25 • Bonjour,
Pour les joueurs daltoniens dont je fais partie il est très difficile de distinguer les différentes couleurs lorsque que les coups possibles sont indiqués. Les couleurs assombries sont très très proches (les jaunes, oranges et verts pour ma vision).
Lorsque c'est au tour du joueur adverse ou si les coups possibles sont désactivés les couleurs sont lisibles pour ma part.
Pour les joueurs daltoniens dont je fais partie il est très difficile de distinguer les différentes couleurs lorsque que les coups possibles sont indiqués. Les couleurs assombries sont très très proches (les jaunes, oranges et verts pour ma vision).
Lorsque c'est au tour du joueur adverse ou si les coups possibles sont désactivés les couleurs sont lisibles pour ma part.
lolo6666 • This suggestion has not been analyzed by delopers yet:
1. Apr 2025 16:08 • Exemple :
In this example, there are 3 pawns left available. However, they are practically invisible given all the symbols/colors still visible, which, logically, are removed from the board.
<blockquote class="imgur-embed-pub" lang="en" data-id="a/FqSGDwG" data-context="false" ><a href="//imgur.com/a/FqSGDwG"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
imgur.com/a/FqSGDwG
In this example, there are 3 pawns left available. However, they are practically invisible given all the symbols/colors still visible, which, logically, are removed from the board.
<blockquote class="imgur-embed-pub" lang="en" data-id="a/FqSGDwG" data-context="false" ><a href="//imgur.com/a/FqSGDwG"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
imgur.com/a/FqSGDwG
lolo6666 • This suggestion has not been analyzed by delopers yet:
1. Apr 2025 16:51 •
8. Apr 2025 10:53 • Ah... I just realized this adaptation. It's the Cosmoludo adaptation, not the original Jactalea adaptation.
That's explain why we lose a lot in terms of readability and color blindness, but oh well...
Sorry for the suggestions.
That's explain why we lose a lot in terms of readability and color blindness, but oh well...
Sorry for the suggestions.
Scodazzi • This suggestion has been implemented:
8. Apr 2025 14:02 • Good the highlight, but the white shadow is confusing with the white hexagon! You should choose a different colour for highlighting
Scodazzi • This suggestion has been implemented:
8. Apr 2025 19:07 • And.. when the hexagon are placed along the borders.. the border color is not visible because it's too thin.. could be better a wider border
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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