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#162916: "Neuro rhythm allows for teleportation"
notabug: This is not a bug
1
What is this report about?
What happened ? Please select from below
Rules: a rule of the game has not been respected
Detailed description
• Which part of the rules was not respected by the BGA adaptation
At my table, a player was able to have Dusty move another agent more than one square. In this instance they moved from square B6 -> E6.• Is the rules violation visible on game replay? If yes, at which move number?
Move 113.• What is your browser?
Google Chrome v134
Report history
swagnyc • Bug has not been reproduced by delopers yet:
29. Mar 2025 4:23 • I'll try to replicate in a later game and let you know.
mithaler • More information is requested by developers to reproduce this bug:
1. Apr 2025 2:40 • Looking at your replay, I believe that's working as designed: per the rules, Neuro Rhythm allows moving an agent 1 + N spaces, where N is the number of the recruiter's secret feature cards that have been discarded via SHAKEDOWN, and it appears that at that point in the replay, the recruiter has in fact discarded two secret feature cards, allowing a Neuro Rhythm move of three spaces. Unless I'm misinterpreting this?
swagnyc • More information is requested by developers to reproduce this bug:
1. Apr 2025 7:38 •
3. Apr 2025 21:36 • Ah, no you're right! I forgot about the shakedown rule. Yep looks like all is good.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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