#161008: "let me accept/refuse a trade after I hit "I'm done !""
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if any.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" • What is your browser?
Mozilla v5
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" • What is your browser?
Mozilla v5
-
• Which part of the rules was not respected by the BGA adaptation
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Mozilla v5
-
• Which was the game action you wanted to do?
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• What do you try to do to trigger this game action?
-
• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• At which step of the game did the problem occurs (what was the current game instruction)?
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Mozilla v5
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" • What is your browser?
Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" -
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Currently, when I hit "I'm done !"in turn-based, other players can just trade with my dice that are not on any nirds. This is bad, because maybe I needed those dice to recruit specific nirds in the action phase. Not hitting "I'm done !" and just letting the time run is not a good solution to this.
So, my suggestion is:
After hitting "I'm done !", let me still accept or reject trades with me. And also, it would be optimal to be able to propose a new trade if a trade I requested got rejected after I hit "I'm done !" • What is your browser?
Mozilla v5
Report history
Your second suggestion is more interesting. To wake up a player if his trades have been rejected. Let's see if it's largely upvoted.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
