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#158411: "Opponent played a 9, returned a 9 to my hand, I couldn't replay it for several turns (4 I think)"
fixed: Bug has been fixed
1
What is this report about?
What happened ? Please select from below
The interface blocked me to do some game action authorized by the rules
Detailed description
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• Which was the game action you wanted to do?
After one turn, I should have been able to replay my 9
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• What do you try to do to trigger this game action?
click the card, but it was greyed out (this was about move 52)
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• What happened when you try to do this (error message, game status bar message, ...)?
the card was just greyed out for 4 turns, then suddenly was able to be used again
• What is your browser?
Google Chrome v133
Report history
Harx • Bug has not been reproduced by delopers yet:
18. Feb 2025 11:39 • move 52 ish
Thanks for the great implementation btw!
Thanks for the great implementation btw!
PatrickDNerd • Bug has not been reproduced by delopers yet:
18. Feb 2025 16:03 • Hmm ... I'll see if I can reproduce this one.
For my own reference, here is the game log around the bug report:
Move 50 : Harx plays 9♣ for 9 points
Move 51 : Dizzoj plays 9♢, returning 9♣ to its owner's hand
Move 52 : Harx plays 6♣ for 6 points
Move 53 : Dizzoj adds 1 card(s) to their hand
Move 54 : Harx adds 1 card(s) to their hand
Move 55 : Dizzoj adds 1 card(s) to their hand
Move 56 : Harx adds 1 card(s) to their hand
Move 57 : Dizzoj plays 3♡, adding A♠ to their hand
Move 58 : Harx plays 9♣ for 9 points
Harx wins round 2
For my own reference, here is the game log around the bug report:
Move 50 : Harx plays 9♣ for 9 points
Move 51 : Dizzoj plays 9♢, returning 9♣ to its owner's hand
Move 52 : Harx plays 6♣ for 6 points
Move 53 : Dizzoj adds 1 card(s) to their hand
Move 54 : Harx adds 1 card(s) to their hand
Move 55 : Dizzoj adds 1 card(s) to their hand
Move 56 : Harx adds 1 card(s) to their hand
Move 57 : Dizzoj plays 3♡, adding A♠ to their hand
Move 58 : Harx plays 9♣ for 9 points
Harx wins round 2
PatrickDNerd • Bug has been fixed:
18. Feb 2025 16:58 • I found the problem.
Game state was tracked properly on the server, but the client was not instructed to re-enable that card when your next action is to draw from the deck.
This should be fixed now.
Game state was tracked properly on the server, but the client was not instructed to re-enable that card when your next action is to draw from the deck.
This should be fixed now.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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