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#15817: "Different graphics for french"
acknowledged: Developers agree that it is a good idea and intend to work on it
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The french card graphics are blurry, I recommend to use png instead of jpg.
I have created a new french graphic file, if you like to use them.
Additionally, I would kindly ask for adding some css classes and titles for the cards/colors, so that I might change the view using my CSS properties.• What is your browser?
Mozilla v5
Report history
Goldpool • This suggestion has not been analyzed by delopers yet:
18. Apr 2020 1:46 • Using Html, Css and Unicode, I have created clearer french graphics with the same size as the current ones (74x107): goldpool.org/temp/skat_french.png
I can scale the css as much as you want or change the view a bit.
Additionally, I would kindly ask for adding some css classes and titles for the cards/colors, so that I might change the view using my CSS properties.
I can scale the css as much as you want or change the view a bit.
Additionally, I would kindly ask for adding some css classes and titles for the cards/colors, so that I might change the view using my CSS properties.
DrKarotte • Developers agree that it is a good idea and intend to work on it:
18. Apr 2020 10:43 • Thank you for your work. There was a request to add tournament cards (where all "colors" indeed are different, like in yours), and I could use your image file for this purpose. So I would add this as another option, but not replace the current French cards. Here Skat is a very popular and traditional, and players will expect at least one traditional design.
Goldpool • Developers agree that it is a good idea and intend to work on it:
18. Apr 2020 11:34 • If it is only for the colors, I can give you an image in red/black in no time. :-)
It might help to compile your image into an png instead of a jpg if you have the original raw data and put some padding, so that the border-round is not interferring with the card number ("10").
BTW, if you want to create another card game, I have created the cards 2,3,4,5, and 6 as well. Though, you should use SVG images that are scaling way nicer.
It might help to compile your image into an png instead of a jpg if you have the original raw data and put some padding, so that the border-round is not interferring with the card number ("10").
BTW, if you want to create another card game, I have created the cards 2,3,4,5, and 6 as well. Though, you should use SVG images that are scaling way nicer.
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