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dicepyramid_displayed reports
#155692: "To improve the display"
rejected: Developers think that it is not a good idea or that the cost/benefit ratio is too high
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The descriptions of the relics are hardly readable.
Would it be possible to improve the quality of the relics cards ? • What is your browser?
Google Chrome v125
Report history
30. Jan 2025 19:11 •
PatrickDNerd • Developers agree that it is a good idea and intend to work on it:
30. Jan 2025 19:34 • The game designer is going to send me higher-quality artwork. I will get that updated as soon as I can.
For now, long-press or hover to see card details.
For now, long-press or hover to see card details.
PatrickDNerd • Developers agree that it is a good idea and intend to work on it:
31. Jan 2025 5:07 • I'm still working with the game designer to see if we can find a solution for this. I'm leaving it up to him what action to take from here.
PatrickDNerd • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
31. Jan 2025 18:18 • After further review (and exchanging a couple messages with the game designer), there's not a good way to make the text more readable at this size without changing the card design, which is against the spirit of BGA.
The icons on the cards should be sufficient to understand the card's meaning, and you can always see the card details in a tooltip by hover (or long-press on mobile).
The icons on the cards should be sufficient to understand the card's meaning, and you can always see the card details in a tooltip by hover (or long-press on mobile).
ufm • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
8. Feb 2025 12:05 • Actually the card design can be changed in BGA version, and many games are doing so already.
I was able to understand the meaning, but the problem is icons being too small.
While playing the game, I always had to hover over cards to check the abilities.
I was able to understand the meaning, but the problem is icons being too small.
While playing the game, I always had to hover over cards to check the abilities.
PatrickDNerd • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
8. Feb 2025 21:27 • Thank you for the note, ufm! I'll stay in contact with the game designer. If they provide me with a different card design, I will gladly implement it! I don't want to take that upon myself without their permission, though.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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