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#155561: "Let me see what happened during opponent's turn"
implemented: This suggestion has been implemented
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
When an opponent takes an item, the game log just says "took a Class 1 item", but if I replay the last moves to see what precisely they did, it all happens quite quickly. I guess you can't just write the name of the item in the log because the items don't have names. You could maybe make the log entry hoverable and show the item card.
When an opponent fights a monster, if I replay the last moves the fighting screen pops up but immediately closes again, you don't really have time to look at it. I would like for the screen to stay up until I click an OK button or something like that.
We do have all the information that's really relevant for the game, what I'm asking for would just be nice to have to better follow along what the opponents are doing, so the game feels less solitaire.• What is your browser?
Mozilla v5
Report history
29. Jan 2025 20:26 •
David Kühn • Developers agree that it is a good idea and intend to work on it:
29. Jan 2025 22:54 • Hey! I understand your points and will see, what I can do about them. :-)
David Kühn • This suggestion has been implemented:
20. Feb 2025 23:54 • Hey!
I don´t have a solution for the item-names at the moment. I think this will stay is it is for now.
But I solved the replays of the fights. Now you can actually see what happens in the replays.
I don´t have a solution for the item-names at the moment. I think this will stay is it is for now.
But I solved the replays of the fights. Now you can actually see what happens in the replays.
Mesavan • This suggestion has been implemented:
24. Apr 2025 15:37 • David, I tried replaying a fight, but it flashed so fast that I couldn't see it. Can we get the final numbers put in the game log?
I appreciate the support!
I appreciate the support!
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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