#147521: "Very small contracts, objectives, and port tiles."
What is this report about?
What happened ? Please select from below
What happened ? Please select from below
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| # | Status | Votes | Game | Type | Title | Last update |
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Detailed description
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• Please copy/paste the error message you see on your screen, if any.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
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• Please explains what you wanted to do, what you do and what happened
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
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• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• Which part of the rules was not respected by the BGA adaptation
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
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• Is the rules violation visible on game replay? If yes, at which move number?
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• Which was the game action you wanted to do?
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
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• What do you try to do to trigger this game action?
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• What happened when you try to do this (error message, game status bar message, ...)?
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• At which step of the game did the problem occurs (what was the current game instruction)?
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
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• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
The contract, objective, and port tiles are displaying very small, in all games of Clans of Caledonia.
• What is your browser?
Firefox 133.0 (64-bit) Mozilla v5
Report history
Meanwhile to read contracts and bonus tiles you can simply zoom in the game a lot CTRL+MOUSE WHEEL
It's a CSS issue, both zoom and moz-transform scale are applied. Disabling either in the inspector works around the issue but it annoying to do
@-moz-document url-prefix("boardgamearena.com/") {
.scoring,
.contracts,
.turn_contract_price,
.ports,
.ports.small,
.tiles,
.player_clan,
.tech_img,
#imported-goods-zone .background {
-moz-transform: scale(1);
}
}
Interestingly, when I use Chrome on a Windows 7 desktop (not a typo) or Safari on an iPhone 7 or 11, these graphical problems don't manifest at all...
i.imgur.com/DKQJd1w.jpeg
And on Firefox v138.0.4 on Windows 10.
In Firefox 126.0 changelog (www.mozilla.org/en-US/firefox/126.0/releasenotes/)
The CSS zoom property has been enabled by default following a lot of web compatibility and standardization work in the CSSWG.
I've requested access to the game in studio to fix this, should be available soon
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
