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#134144: "Don't make it a player's turn when there is no decision to make"
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This mainly affects asynchronous games. I've had prompts in the game that it's my turn, and when I go to take my turn, there is no action I can do and the only option is to click "don't place a hut". If that's the case, the game should automatically progress so the next player doesn't have to wait for me.
Similarly if you only have 1 card left you should play it automatically (haven't gotten to that stage of our game yet so not sure if the implementation does this already.)• What is your browser?
Google Chrome v127
Report history
16. Aug 2024 7:10 •
SimplicatusGames • This suggestion has not been analyzed by delopers yet:
4. Feb 2025 17:27 • It's better to implement this as an option for speeding up turn-based games (like it is in some other game implementations). Some players might prefer the current situation not to lose track of the game, especially since they might not see how many rounds are left (I am making another bug report / suggestion about that).
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Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.