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#120488: "game log doesn't record player "pass" actions"
rejected: Developers think that it is not a good idea or that the cost/benefit ratio is too high
1
What is this report about?
What happened ? Please select from below
Suggestion: in my opinion, the following would greatly improve the game implementation
Detailed description
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
Unless I missed it, player passes are not recorded in the log, making it hard to follow if you're playing async• What is your browser?
Google Chrome v123
Report history
10. Apr 2024 4:49 •
ufm • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
10. Apr 2024 4:59 • Hand boxes of passed players become semitransparent.
Also, adding '${player_name} passes' for every pass clogs the game log quite a lot.
Also, adding '${player_name} passes' for every pass clogs the game log quite a lot.
Romiress • Developers think that it is not a good idea or that the cost/benefit ratio is too high:
17. Aug 2024 6:11 • I really did want to recommend this, even if it clogs things up. For new players, it can be hard to follow at times.
Add something to this report
Please add here anything that seems relevant to reproduce this bug or understand your suggestion:
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
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