#106146: "Game interface locks up after doing any action after sending to server w/ 'waiting for update'"
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What happened ? Please select from below
What happened ? Please select from below
Please check if there is already a report on the same subject
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detailed description
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• Please copy/paste the error message you see on your screen, if any.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Please explains what you wanted to do, what you do and what happened
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• What is your browser?
Google Chrome v119
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• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• What is your browser?
Google Chrome v119
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• What is your browser?
Google Chrome v119
-
• What was displayed on the screen when you were blocked (Blank screen? Part of the game interface? Error message?)
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• What is your browser?
Google Chrome v119
-
• Which part of the rules was not respected by the BGA adaptation
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Is the rules violation visible on game replay? If yes, at which move number?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• What is your browser?
Google Chrome v119
-
• Which was the game action you wanted to do?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• What do you try to do to trigger this game action?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
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• What happened when you try to do this (error message, game status bar message, ...)?
It won't update the local game state, and instead spins with the pinwheel.
HYPOTHESIS:
Since this seemed to happen cross browser and cross game, it reminded of of times when I infinitely looped in my code and it didn't break out. I'm assuming that some cross game state gets sent down from the server and maybe gets stuck in a loop preventing it from updating. Given it happened in google and safari, it indicates to me the problem may be in how the data being sent down is structured then looped through.
Another guess would be the action of removing a token on this game with 'scuttle ship' might trigger some weird state where it is still referenced, but not having opened up or run the developer debug on this, I'm taking a wild guess.
• What is your browser?
Google Chrome v119
-
• At which step of the game did the problem occurs (what was the current game instruction)?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• What happened when you try to do a game action (error message, game status bar message, ...)?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• What is your browser?
Google Chrome v119
-
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• What is your browser?
Google Chrome v119
-
• Please copy/paste the text displayed in English instead of your language. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Is this text available in the translation system? If yes, has it been translated for more than 24 hours?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• What is your browser?
Google Chrome v119
-
• Please explain your suggestion precisely and concisely so that it's as easy as possible to understand what you mean.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• What is your browser?
Google Chrome v119
Report history
NOTE: Since I'm not suffering from this bug actively now (who knows how it fixed itself), I'm not scrambling to fix it, but it's pretty gnarly :)
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Add something to this report
- Another table ID / move ID
- Did F5 solve the problem?
- Did the problem appears several time? Everytime? Randomly?
- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
