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#104822: "Displayed score does not update for score over 6 points"
fixed: Bug has been fixed
1
What is this report about?
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Display bug: some game information displayed was wrong (with no important consequence on the game)
Detailed description
• Please describe the display issue. If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.
The final score was correct (49) but the DISPLAYED score was 33.
imgur.com/IQ1OK33
I am pretty sure that what is happening is that if an individual line score is greater than can be displayed by icons (i.e. greater than six) then the individual line score is not added to the displayed score. Twice near the end of the game I scored 8 points for smaller Triumphal Arch (2 VP for 4 buildings) with four spaces with 4 buildings. That is twice 8 for a total of 16. The difference between the displayed score and the actual ending score is that same 16.
The actual ending score is correct. 5 VP to begin the game PLUS 45 VP during the game MINUS one VP stolen by LEGION.• What is your browser?
Google Chrome v119
Report history
26. Nov 2023 18:57 •
MistakenIdentity • Bug has not been reproduced by delopers yet:
26. Nov 2023 19:10 • Here is a second instance of the same bug in 441761537
imgur.com/1VEEmEC
Same scenario. I scored 8 points for smaller Triumphal Arch (2 VP for 4 buildings) with four spaces with 4 buildings. The final score is 30 but the displayed score is 22
imgur.com/1VEEmEC
Same scenario. I scored 8 points for smaller Triumphal Arch (2 VP for 4 buildings) with four spaces with 4 buildings. The final score is 30 but the displayed score is 22
robinzig • Bug has been confirmed by developers:
27. Nov 2023 1:53 • Thanks - I've watched the replay and confirmed that I'm seeing the same incorrect behaviour as you.
It's clearly a very unusual situation to score more than 6VP from a civil card, which probably explains why no-one else has raised this in over 2 years - but it's still a bug!
I've taken a quick look at my code and in part you're spot on in your diagnosis - for the part where the VP tokens are animating as moving towards your player panel, that does indeed doesn't work properly (or at all) if more than 6VP is scored. Not sure how I missed that but should be easy to fix.
What is less obvious to me is why the actual score didn't update, as that's done in a separate function and it's not instantly obvious to me why that shouldn't work as intended. But I have tired eyes right now and am looking at code I mostly wrote over 2 years ago - now I have some idea what the issue is I hope I'll be able to reproduce it without too many problems.
Thanks again for raising this - I'm not sure when I'll have time to fix it but hopefully within a week or two.
It's clearly a very unusual situation to score more than 6VP from a civil card, which probably explains why no-one else has raised this in over 2 years - but it's still a bug!
I've taken a quick look at my code and in part you're spot on in your diagnosis - for the part where the VP tokens are animating as moving towards your player panel, that does indeed doesn't work properly (or at all) if more than 6VP is scored. Not sure how I missed that but should be easy to fix.
What is less obvious to me is why the actual score didn't update, as that's done in a separate function and it's not instantly obvious to me why that shouldn't work as intended. But I have tired eyes right now and am looking at code I mostly wrote over 2 years ago - now I have some idea what the issue is I hope I'll be able to reproduce it without too many problems.
Thanks again for raising this - I'm not sure when I'll have time to fix it but hopefully within a week or two.
robinzig • Bug has been fixed:
23. Jan 2024 23:58 • Hello,
I'm so sorry this took a lot longer than I claimed - the Christmas holiday happened and then a few other things kept me busy, and meanwhile it was harder than I expected to set up this same scenario to test and observe what was happening. As soon as I did it was obvious what the problem was (which was exactly what I'd already said above - I just hadn't realised that my faulty code was actually throwing a JS error which made subsequent events, notably the updating of the VP, not happen), and easy to fix - so this should be fixed now.
Thanks again for the report!
I'm so sorry this took a lot longer than I claimed - the Christmas holiday happened and then a few other things kept me busy, and meanwhile it was harder than I expected to set up this same scenario to test and observe what was happening. As soon as I did it was obvious what the problem was (which was exactly what I'd already said above - I just hadn't realised that my faulty code was actually throwing a JS error which made subsequent events, notably the updating of the VP, not happen), and easy to fix - so this should be fixed now.
Thanks again for the report!
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- If you have a screenshot of this bug (good practice), you can use Imgur.com to upload it and copy/paste the link here.